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41a701cea8
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Implementing main-menu
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2019-08-03 13:49:24 +03:00 |
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de3ea0e294
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Implement LevelData progression
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2019-07-28 21:40:48 +03:00 |
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391af7efb2
|
Extract Count into Helper class
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2019-07-28 19:31:01 +03:00 |
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277d763553
|
Add camera shake
|
2019-07-21 18:04:53 +03:00 |
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a8320b2b3f
|
Implement a way to stop player and enemies from moving
|
2019-07-16 20:07:10 +03:00 |
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929045a7b9
|
Hotfix null pointer exception when respawning player
|
2019-07-14 15:05:56 +03:00 |
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7031e02778
|
Add levelnumber in level initialization log
|
2019-07-14 14:15:14 +03:00 |
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6cc8a4e6b3
|
Increase pre-stage font-size when on mobile
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2019-07-14 11:11:44 +03:00 |
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d9bdd30ab6
|
Fix place bomb button sprite
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2019-07-14 11:04:22 +03:00 |
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66a91cb618
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Implement LogVerbose & update level manager's logging
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2019-07-13 18:35:29 +03:00 |
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ffa46c2426
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Add back respawn player
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2019-07-13 18:26:06 +03:00 |
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73f3ff25da
|
Fix exitDoorPrefab not destroying itself
|
2019-07-13 18:15:46 +03:00 |
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d3243016f9
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Implement exit strategy
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2019-07-13 18:10:32 +03:00 |
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b0782ecc62
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Import PlaceBombButton sprite
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2019-07-10 22:01:45 +03:00 |
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0425b806b7
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Increase prelevel stage text delay to 1s
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2019-07-07 10:54:04 +03:00 |
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e7f637aec3
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Change player colider circle -> polygon
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2019-07-07 10:52:49 +03:00 |
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04fc1ee41c
|
Fix upgrades
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2019-07-06 18:55:34 +03:00 |
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823025e7c8
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Implement pre init game
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2019-07-06 18:44:07 +03:00 |
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93f2a11e69
|
Implement Game Pause behaviour
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2019-07-06 17:44:09 +03:00 |
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2beb2395ce
|
fixed upgrades & bomb prefab order in layer
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2019-07-06 16:26:09 +03:00 |
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b666bb33d4
|
Add package help txt.
|
2019-07-06 16:16:16 +03:00 |
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|
88ea08a09a
|
Update project version & change destructible wall destroy tine
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2019-07-06 13:21:39 +03:00 |
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6b52c96eac
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Merge pull request #45 from dnutiu/Fix-explosions-in-new-sample-scene
Almost nothing
|
2019-07-02 16:14:57 +03:00 |
|
Andrei Gavra
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07852b9406
|
Almost nothing
|
2019-07-01 20:48:31 +03:00 |
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b8c0233de5
|
Merge pull request #40 from dnutiu/mobile-input
Add mobile-input
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2019-06-30 17:36:07 +03:00 |
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23fc20c4ad
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Listen for escape key and quit the application
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2019-06-30 17:35:39 +03:00 |
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6015c44604
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Remove joystick and add buttons for mobile movement
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2019-06-30 17:26:07 +03:00 |
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38f5763fc2
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Add mobile-input
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2019-06-29 14:06:50 +03:00 |
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e24371bf8b
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Implmenent PlayerUpgrade singleton
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2019-06-25 22:10:37 +03:00 |
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3bcdc54879
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Add samplescene2
|
2019-06-24 19:52:59 +03:00 |
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70a977ac09
|
Implement Speed, Bombs and Flames upgrade
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2019-06-23 15:15:37 +03:00 |
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ae09d98a3b
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Implement UpgradeManager
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2019-06-22 17:37:26 +03:00 |
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9614bcfd6c
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Post-merge fixes
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2019-06-22 15:35:48 +03:00 |
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1cb4159f8e
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Remove nameof from StartCoroutine
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2019-06-22 15:17:12 +03:00 |
|
Andrei Gavra
|
00065089dd
|
Partial Dumb & dumber enemies
|
2019-06-22 11:53:01 +03:00 |
|
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a8e1613e3f
|
Use coroutine to change wall transparency
|
2019-06-22 10:01:55 +03:00 |
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|
107ef8ef12
|
Set Player OrderLayer to 10
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2019-06-22 09:53:56 +03:00 |
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|
f3983dec3d
|
Update Player Sprites and Animator
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2019-06-16 16:18:06 +03:00 |
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9417167b9e
|
Improve Player Movement and animation state machine
|
2019-06-16 13:28:28 +03:00 |
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|
c38050c9e4
|
Import high_snow_prefab
|
2019-06-16 13:00:14 +03:00 |
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470ed26533
|
Import Sprites & Change Player Colider to circle
|
2019-06-16 12:38:13 +03:00 |
|
|
cc48a67bad
|
Use more blend trees
|
2019-06-15 18:44:35 +03:00 |
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8e237a9dc4
|
Add Playe BlendTree animations
|
2019-06-15 18:24:56 +03:00 |
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001eca70c5
|
Refactor Ammo code
|
2019-06-15 13:48:25 +03:00 |
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2c746e252f
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Import new snow tiles, repain the scene and re-organize tiles folder
|
2019-06-15 13:34:30 +03:00 |
|
|
2e10cc44ec
|
Improve Player Movement
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2019-06-15 13:14:55 +03:00 |
|
|
cc4d38dd35
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Fix bomb scale
|
2019-06-12 23:30:21 +03:00 |
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0da7155279
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Move all calls from Debug to DebugHelper
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2019-06-12 23:27:32 +03:00 |
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ec3ca2dd9d
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Change player colider size
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2019-06-12 23:27:19 +03:00 |
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72f067ebed
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Add plugins
|
2019-06-12 23:21:20 +03:00 |
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4ecf6ce7ef
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Fix Scene pos and prefabs
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2019-06-12 23:13:13 +03:00 |
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583d009313
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Merge branch 'master' into fix-bombs-animations-and-raycast
|
2019-06-12 11:47:50 +03:00 |
|
Andrei Gavra
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86f54991b7
|
Fix animation and raycast
|
2019-06-11 22:17:23 +03:00 |
|
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1c55c754e1
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Implement transparent walls when player is near
|
2019-06-11 21:49:16 +03:00 |
|
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9d544f7687
|
Implement DebugHelper class
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2019-06-11 20:19:18 +03:00 |
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263c53245e
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Implement destructible wall interaction
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2019-06-11 20:01:43 +03:00 |
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a80f36e33f
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Add wall/floor material to RigidBodies
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2019-06-11 19:33:16 +03:00 |
|
Andrei Gavra
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82d42989f5
|
Fucked up animations on bombs
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2019-06-10 23:42:57 +03:00 |
|
Andrei Gavra
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f03fa7f8a0
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Move bombsspawner in ammo package
|
2019-06-10 17:46:01 +03:00 |
|
Andrei Gavra
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1273981a38
|
Improve bomb usage
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2019-06-10 17:28:33 +03:00 |
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00e2abf8e3
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Reformat Bomb Code
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2019-06-09 23:33:48 +03:00 |
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c7eff9ff61
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Import Sprites for Walls
|
2019-06-09 23:28:05 +03:00 |
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adeeebe884
|
Update gitignore
|
2019-06-09 19:17:45 +03:00 |
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62bee02357
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Finish Merge
|
2019-06-09 19:14:13 +03:00 |
|
Andrei Gavra
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beb91cd49d
|
Final fix
|
2019-06-09 17:03:03 +03:00 |
|
Andrei Gavra
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17e905c98f
|
Fix bomb placement
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2019-06-09 16:55:19 +03:00 |
|
Andrei Gavra
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500294de4a
|
remove cog bullet
|
2019-06-08 16:01:04 +03:00 |
|
Andrei Gavra
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ff641ddf97
|
Change bomb!
|
2019-06-08 15:32:37 +03:00 |
|
Andrei Gavra
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3e77c9a8c6
|
almost fixing bombs
|
2019-06-08 15:25:09 +03:00 |
|
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4100f25567
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Add additional logging on exit & update spawn
|
2019-06-05 22:24:19 +03:00 |
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9533269c96
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Implement GameManager
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2019-06-05 22:16:11 +03:00 |
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eba68ece09
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Merge pull request #8 from dnutiu/update-player-sprite
Update Player Sprites
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2019-06-04 20:49:16 +03:00 |
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68ed6a0bfa
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Rename MockPlayer animation ctrl to PlayerAnimator ctrl
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2019-06-04 20:46:31 +03:00 |
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3480d2762a
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Update Player Sprites
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2019-06-04 20:43:50 +03:00 |
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f75d7e8fee
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Implement Destructible Wall & Fix deathzone bug
|
2019-06-04 20:20:53 +03:00 |
|
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184e44f0e8
|
Move HandleMovement in FixedUpdate
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2019-06-02 18:52:14 +03:00 |
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6802fc868e
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Make Extensions/ShuffleList generic
|
2019-06-02 18:09:42 +03:00 |
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295f16e499
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Fix startzone tile generation
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2019-06-02 18:01:59 +03:00 |
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37ed3df4e6
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PostMerge fixes
|
2019-06-02 17:59:09 +03:00 |
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a38f45a875
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Merge world generation
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2019-06-02 17:48:37 +03:00 |
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f5e7e78323
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Remove transform from playercontroller
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2019-06-02 17:40:06 +03:00 |
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3452d9661f
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Merge bombs-and-explosions to master
|
2019-06-02 17:15:46 +03:00 |
|
Andrei Gavra
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991baca38a
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Remove prefab null check
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2019-06-02 15:26:24 +03:00 |
|
Andrei Gavra
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b0b02ee8c5
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Stop being retarded
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2019-06-02 14:33:06 +03:00 |
|
Andrei Gavra
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cd4add6d90
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Add ifdefs for platforms
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2019-06-02 14:23:03 +03:00 |
|
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d686fba7c3
|
Add LevelManager + devSprites
|
2019-06-02 14:13:10 +03:00 |
|
Andrei Gavra
|
16184dfd31
|
Bombs and explostions
|
2019-06-02 13:00:00 +03:00 |
|
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6842e4bbe2
|
Fix world position
|
2019-06-02 12:47:34 +03:00 |
|
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658bbc7b5d
|
Implement respawn position
|
2019-06-01 21:04:37 +03:00 |
|
|
a585a649d2
|
Add Cinemachine and camera confine
|
2019-06-01 12:38:23 +03:00 |
|
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c0bf0442ec
|
Setting up the World
|
2019-06-01 12:22:05 +03:00 |
|
|
2d625d3e3e
|
Fix code hiding
|
2019-05-29 19:44:36 +03:00 |
|
|
8e193a5e8e
|
Upload PlayerController meta
|
2019-05-29 19:41:57 +03:00 |
|
|
c9fab7c6e0
|
Merge pull request #1 from dnutiu/fix-player
Rename Player to PlayerController and move rigidbody to base class
|
2019-05-29 19:40:18 +03:00 |
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f7cfaa087a
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Add meta files
|
2019-05-29 19:39:26 +03:00 |
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88ce9369da
|
Rename Player to PlayerController and move rigidbody to base class
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2019-05-29 19:33:29 +03:00 |
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21de9bff1a
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Add Player class and basic movement code
|
2019-05-29 19:18:42 +03:00 |
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b9f78d1208
|
Cleaning up scripts
|
2019-05-29 19:17:45 +03:00 |
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b542c6d263
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Rename Art to Sprites
|
2019-05-27 22:25:43 +03:00 |
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ab5adf75cf
|
Initial commit
|
2019-05-26 17:34:05 +03:00 |
|