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277d763553
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Add camera shake
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2019-07-21 18:04:53 +03:00 |
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a8320b2b3f
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Implement a way to stop player and enemies from moving
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2019-07-16 20:07:10 +03:00 |
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929045a7b9
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Hotfix null pointer exception when respawning player
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2019-07-14 15:05:56 +03:00 |
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7031e02778
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Add levelnumber in level initialization log
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2019-07-14 14:15:14 +03:00 |
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6cc8a4e6b3
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Increase pre-stage font-size when on mobile
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2019-07-14 11:11:44 +03:00 |
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66a91cb618
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Implement LogVerbose & update level manager's logging
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2019-07-13 18:35:29 +03:00 |
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ffa46c2426
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Add back respawn player
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2019-07-13 18:26:06 +03:00 |
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73f3ff25da
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Fix exitDoorPrefab not destroying itself
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2019-07-13 18:15:46 +03:00 |
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d3243016f9
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Implement exit strategy
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2019-07-13 18:10:32 +03:00 |
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0425b806b7
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Increase prelevel stage text delay to 1s
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2019-07-07 10:54:04 +03:00 |
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823025e7c8
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Implement pre init game
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2019-07-06 18:44:07 +03:00 |
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93f2a11e69
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Implement Game Pause behaviour
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2019-07-06 17:44:09 +03:00 |
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b666bb33d4
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Add package help txt.
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2019-07-06 16:16:16 +03:00 |
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88ea08a09a
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Update project version & change destructible wall destroy tine
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2019-07-06 13:21:39 +03:00 |
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6b52c96eac
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Merge pull request #45 from dnutiu/Fix-explosions-in-new-sample-scene
Almost nothing
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2019-07-02 16:14:57 +03:00 |
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Andrei Gavra
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07852b9406
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Almost nothing
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2019-07-01 20:48:31 +03:00 |
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b8c0233de5
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Merge pull request #40 from dnutiu/mobile-input
Add mobile-input
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2019-06-30 17:36:07 +03:00 |
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23fc20c4ad
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Listen for escape key and quit the application
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2019-06-30 17:35:39 +03:00 |
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6015c44604
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Remove joystick and add buttons for mobile movement
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2019-06-30 17:26:07 +03:00 |
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38f5763fc2
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Add mobile-input
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2019-06-29 14:06:50 +03:00 |
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e24371bf8b
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Implmenent PlayerUpgrade singleton
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2019-06-25 22:10:37 +03:00 |
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70a977ac09
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Implement Speed, Bombs and Flames upgrade
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2019-06-23 15:15:37 +03:00 |
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ae09d98a3b
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Implement UpgradeManager
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2019-06-22 17:37:26 +03:00 |
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9614bcfd6c
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Post-merge fixes
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2019-06-22 15:35:48 +03:00 |
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1cb4159f8e
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Remove nameof from StartCoroutine
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2019-06-22 15:17:12 +03:00 |
|
Andrei Gavra
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00065089dd
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Partial Dumb & dumber enemies
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2019-06-22 11:53:01 +03:00 |
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a8e1613e3f
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Use coroutine to change wall transparency
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2019-06-22 10:01:55 +03:00 |
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9417167b9e
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Improve Player Movement and animation state machine
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2019-06-16 13:28:28 +03:00 |
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8e237a9dc4
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Add Playe BlendTree animations
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2019-06-15 18:24:56 +03:00 |
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001eca70c5
|
Refactor Ammo code
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2019-06-15 13:48:25 +03:00 |
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2e10cc44ec
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Improve Player Movement
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2019-06-15 13:14:55 +03:00 |
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0da7155279
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Move all calls from Debug to DebugHelper
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2019-06-12 23:27:32 +03:00 |
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583d009313
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Merge branch 'master' into fix-bombs-animations-and-raycast
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2019-06-12 11:47:50 +03:00 |
|
Andrei Gavra
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86f54991b7
|
Fix animation and raycast
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2019-06-11 22:17:23 +03:00 |
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1c55c754e1
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Implement transparent walls when player is near
|
2019-06-11 21:49:16 +03:00 |
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9d544f7687
|
Implement DebugHelper class
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2019-06-11 20:19:18 +03:00 |
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263c53245e
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Implement destructible wall interaction
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2019-06-11 20:01:43 +03:00 |
|
Andrei Gavra
|
f03fa7f8a0
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Move bombsspawner in ammo package
|
2019-06-10 17:46:01 +03:00 |
|
Andrei Gavra
|
1273981a38
|
Improve bomb usage
|
2019-06-10 17:28:33 +03:00 |
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00e2abf8e3
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Reformat Bomb Code
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2019-06-09 23:33:48 +03:00 |
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c7eff9ff61
|
Import Sprites for Walls
|
2019-06-09 23:28:05 +03:00 |
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62bee02357
|
Finish Merge
|
2019-06-09 19:14:13 +03:00 |
|
Andrei Gavra
|
beb91cd49d
|
Final fix
|
2019-06-09 17:03:03 +03:00 |
|
Andrei Gavra
|
17e905c98f
|
Fix bomb placement
|
2019-06-09 16:55:19 +03:00 |
|
Andrei Gavra
|
3e77c9a8c6
|
almost fixing bombs
|
2019-06-08 15:25:09 +03:00 |
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4100f25567
|
Add additional logging on exit & update spawn
|
2019-06-05 22:24:19 +03:00 |
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9533269c96
|
Implement GameManager
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2019-06-05 22:16:11 +03:00 |
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f75d7e8fee
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Implement Destructible Wall & Fix deathzone bug
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2019-06-04 20:20:53 +03:00 |
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184e44f0e8
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Move HandleMovement in FixedUpdate
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2019-06-02 18:52:14 +03:00 |
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6802fc868e
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Make Extensions/ShuffleList generic
|
2019-06-02 18:09:42 +03:00 |
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