Commit graph

78 commits

Author SHA1 Message Date
047ca6cc9c Rename enemy classes 2019-08-08 23:37:12 +03:00
Andrei Gavra
af3de2fc10 Add test env 2019-08-08 20:24:15 +03:00
Juravski
eaed21b897
Merge pull request #65 from dnutiu/fix-enemy-spawn
Fix enemy spawn position
2019-08-06 20:06:16 +03:00
Andrei Gavra
6e4eafd369 Try 2019-08-06 19:48:10 +03:00
Andrei Gavra
7ff62dd5ae Fix enemy spawn position 2019-08-06 19:38:51 +03:00
311d05bfa1 Update Dumber's sprite 2019-08-04 22:27:45 +03:00
0251b20cb2 Implement DynamicLevelData interface and refactor LevelManager 2019-08-03 14:23:49 +03:00
41a701cea8 Implementing main-menu 2019-08-03 13:49:24 +03:00
de3ea0e294 Implement LevelData progression 2019-07-28 21:40:48 +03:00
391af7efb2 Extract Count into Helper class 2019-07-28 19:31:01 +03:00
277d763553 Add camera shake 2019-07-21 18:04:53 +03:00
a8320b2b3f Implement a way to stop player and enemies from moving 2019-07-16 20:07:10 +03:00
929045a7b9 Hotfix null pointer exception when respawning player 2019-07-14 15:05:56 +03:00
7031e02778 Add levelnumber in level initialization log 2019-07-14 14:15:14 +03:00
6cc8a4e6b3 Increase pre-stage font-size when on mobile 2019-07-14 11:11:44 +03:00
66a91cb618 Implement LogVerbose & update level manager's logging 2019-07-13 18:35:29 +03:00
ffa46c2426 Add back respawn player 2019-07-13 18:26:06 +03:00
73f3ff25da Fix exitDoorPrefab not destroying itself 2019-07-13 18:15:46 +03:00
d3243016f9 Implement exit strategy 2019-07-13 18:10:32 +03:00
0425b806b7 Increase prelevel stage text delay to 1s 2019-07-07 10:54:04 +03:00
823025e7c8 Implement pre init game 2019-07-06 18:44:07 +03:00
93f2a11e69 Implement Game Pause behaviour 2019-07-06 17:44:09 +03:00
b666bb33d4 Add package help txt. 2019-07-06 16:16:16 +03:00
88ea08a09a Update project version & change destructible wall destroy tine 2019-07-06 13:21:39 +03:00
6b52c96eac
Merge pull request #45 from dnutiu/Fix-explosions-in-new-sample-scene
Almost nothing
2019-07-02 16:14:57 +03:00
Andrei Gavra
07852b9406 Almost nothing 2019-07-01 20:48:31 +03:00
b8c0233de5
Merge pull request #40 from dnutiu/mobile-input
Add mobile-input
2019-06-30 17:36:07 +03:00
23fc20c4ad Listen for escape key and quit the application 2019-06-30 17:35:39 +03:00
6015c44604 Remove joystick and add buttons for mobile movement 2019-06-30 17:26:07 +03:00
38f5763fc2 Add mobile-input 2019-06-29 14:06:50 +03:00
e24371bf8b Implmenent PlayerUpgrade singleton 2019-06-25 22:10:37 +03:00
70a977ac09 Implement Speed, Bombs and Flames upgrade 2019-06-23 15:15:37 +03:00
ae09d98a3b Implement UpgradeManager 2019-06-22 17:37:26 +03:00
9614bcfd6c Post-merge fixes 2019-06-22 15:35:48 +03:00
1cb4159f8e Remove nameof from StartCoroutine 2019-06-22 15:17:12 +03:00
Andrei Gavra
00065089dd Partial Dumb & dumber enemies 2019-06-22 11:53:01 +03:00
a8e1613e3f Use coroutine to change wall transparency 2019-06-22 10:01:55 +03:00
9417167b9e Improve Player Movement and animation state machine 2019-06-16 13:28:28 +03:00
8e237a9dc4 Add Playe BlendTree animations 2019-06-15 18:24:56 +03:00
001eca70c5 Refactor Ammo code 2019-06-15 13:48:25 +03:00
2e10cc44ec Improve Player Movement 2019-06-15 13:14:55 +03:00
0da7155279 Move all calls from Debug to DebugHelper 2019-06-12 23:27:32 +03:00
583d009313
Merge branch 'master' into fix-bombs-animations-and-raycast 2019-06-12 11:47:50 +03:00
Andrei Gavra
86f54991b7 Fix animation and raycast 2019-06-11 22:17:23 +03:00
1c55c754e1 Implement transparent walls when player is near 2019-06-11 21:49:16 +03:00
9d544f7687 Implement DebugHelper class 2019-06-11 20:19:18 +03:00
263c53245e Implement destructible wall interaction 2019-06-11 20:01:43 +03:00
Andrei Gavra
f03fa7f8a0 Move bombsspawner in ammo package 2019-06-10 17:46:01 +03:00
Andrei Gavra
1273981a38 Improve bomb usage 2019-06-10 17:28:33 +03:00
00e2abf8e3 Reformat Bomb Code 2019-06-09 23:33:48 +03:00