Increase starting zone protection for enemy spawning
This commit is contained in:
parent
3589834a48
commit
4474d45f42
1 changed files with 2 additions and 2 deletions
|
@ -12,8 +12,8 @@ namespace src.Level
|
|||
public class LevelManager : GameplayComponent, IDynamicLevelData
|
||||
{
|
||||
/** Safe-zone coordinates to prevent enemies to instantly kill you*/
|
||||
private const int XMaxEnemyPosition = 4;
|
||||
private const int YMinEnemyPosition = -4;
|
||||
private const int XMaxEnemyPosition = 5;
|
||||
private const int YMinEnemyPosition = -5;
|
||||
|
||||
public Count DestructibleWallCount
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue