diff --git a/Assets/Scripts/src/Level/LevelManager.cs b/Assets/Scripts/src/Level/LevelManager.cs index 6cd1f0d..3ee9cbf 100644 --- a/Assets/Scripts/src/Level/LevelManager.cs +++ b/Assets/Scripts/src/Level/LevelManager.cs @@ -12,8 +12,8 @@ namespace src.Level public class LevelManager : GameplayComponent, IDynamicLevelData { /** Safe-zone coordinates to prevent enemies to instantly kill you*/ - private const int XMaxEnemyPosition = 4; - private const int YMinEnemyPosition = -4; + private const int XMaxEnemyPosition = 5; + private const int YMinEnemyPosition = -5; public Count DestructibleWallCount {