From 4474d45f42ead96a657da60b0c11f5abd829584b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Denis=20Nu=C8=9Biu?= Date: Fri, 9 Aug 2019 20:38:09 +0300 Subject: [PATCH] Increase starting zone protection for enemy spawning --- Assets/Scripts/src/Level/LevelManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/src/Level/LevelManager.cs b/Assets/Scripts/src/Level/LevelManager.cs index 6cd1f0d..3ee9cbf 100644 --- a/Assets/Scripts/src/Level/LevelManager.cs +++ b/Assets/Scripts/src/Level/LevelManager.cs @@ -12,8 +12,8 @@ namespace src.Level public class LevelManager : GameplayComponent, IDynamicLevelData { /** Safe-zone coordinates to prevent enemies to instantly kill you*/ - private const int XMaxEnemyPosition = 4; - private const int YMinEnemyPosition = -4; + private const int XMaxEnemyPosition = 5; + private const int YMinEnemyPosition = -5; public Count DestructibleWallCount {