Ammo
|
fixed upgrades & bomb prefab order in layer
|
2019-07-06 16:26:09 +03:00 |
Managers
|
Implement UpgradeManager
|
2019-06-22 17:37:26 +03:00 |
UI
|
Implement pre init game
|
2019-07-06 18:44:07 +03:00 |
Walls
|
Almost nothing
|
2019-07-01 20:48:31 +03:00 |
.gitkeep
|
Initial commit
|
2019-05-26 17:34:05 +03:00 |
Ammo.meta
|
Fucked up animations on bombs
|
2019-06-10 23:42:57 +03:00 |
Grid.prefab
|
Update Player Sprites and Animator
|
2019-06-16 16:18:06 +03:00 |
Grid.prefab.meta
|
Update Player Sprites and Animator
|
2019-06-16 16:18:06 +03:00 |
Managers.meta
|
Implement destructible wall interaction
|
2019-06-11 20:01:43 +03:00 |
Player.prefab
|
Set Player OrderLayer to 10
|
2019-06-22 09:53:56 +03:00 |
Player.prefab.meta
|
Update Player Sprites
|
2019-06-04 20:43:50 +03:00 |
RespawnPosition.prefab
|
Almost nothing
|
2019-07-01 20:48:31 +03:00 |
RespawnPosition.prefab.meta
|
Update Player Sprites and Animator
|
2019-06-16 16:18:06 +03:00 |
UI.meta
|
Implement Game Pause behaviour
|
2019-07-06 17:44:09 +03:00 |
Walls.meta
|
Import Sprites for Walls
|
2019-06-09 23:28:05 +03:00 |