# # Made by Fry. # 11.12.2016 # version = "1.0"; application: { # The settings for the matrix. matrix: { rows = 4; columns = 4; # The starting position of the player. start_row = 0; start_col = 0; # The location of the exit. end_row = 3 end_col = 3; } # The location of the walls. walls = ( { row = 0; column = 3; }, { row = 1; column = 1; }, { row = 2; column = 1; }, { row = 2; column = 2; }, { row = 2; column = 3; } ); # The death timers. # For a 3x3 matrix, we have 9 timers. # [1][2][3] # [4][5][6] # [7][8][9] timers = [ 2, 6, 3, 4, 5, 3, 2, 1, 5, 0, 0, 0, 0, 0, 0, 0 ]; };