2016-12-11 12:38:59 +00:00
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#
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# Made by Fry.
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# 11.12.2016
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#
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version = "1.0";
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application:
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{
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2016-12-11 14:23:25 +00:00
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# The settings for the matrix.
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matrix:
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2016-12-11 12:38:59 +00:00
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{
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2016-12-11 14:23:25 +00:00
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rows = 4;
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columns = 4;
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# The starting position of the player.
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start_row = 0;
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start_col = 0;
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# The location of the exit.
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end_row = 3
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end_col = 3;
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2016-12-11 12:38:59 +00:00
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}
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# The location of the walls.
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walls = (
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{
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row = 0;
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column = 3;
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},
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{
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row = 1;
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column = 1;
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},
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{
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row = 2;
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column = 1;
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},
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{
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row = 2;
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column = 2;
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},
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{
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row = 2;
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column = 3;
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}
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);
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2016-12-11 14:23:25 +00:00
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# The death timers.
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# For a 3x3 matrix, we have 9 timers.
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# [1][2][3]
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# [4][5][6]
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# [7][8][9]
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timers = [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6];
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2016-12-11 12:38:59 +00:00
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};
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