progress through generics and traits
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17 changed files with 309 additions and 37 deletions
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@ -1,6 +1,6 @@
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DON'T EDIT THIS FILE!
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generics1
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lifetimes1
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intro1
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intro2
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@ -58,3 +58,11 @@ errors3
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errors4
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errors5
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errors6
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generics1
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generics2
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traits1
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traits2
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traits3
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traits4
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traits5
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quiz3
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@ -6,7 +6,7 @@ fn main() {
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// TODO: Fix the compiler error by annotating the type of the vector
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// `Vec<T>`. Choose `T` as some integer type that can be created from
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// `u8` and `i8`.
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let mut numbers = Vec::new();
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let mut numbers: Vec<i32> = Vec::new();
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// Don't change the lines below.
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let n1: u8 = 42;
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@ -1,12 +1,12 @@
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// This powerful wrapper provides the ability to store a positive integer value.
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// TODO: Rewrite it using a generic so that it supports wrapping ANY type.
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struct Wrapper {
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value: u32,
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struct Wrapper<T> {
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value: T,
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}
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// TODO: Adapt the struct's implementation to be generic over the wrapped value.
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impl Wrapper {
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fn new(value: u32) -> Self {
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impl <T> Wrapper<T> {
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fn new(value: T) -> Self {
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Wrapper { value }
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}
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}
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@ -5,7 +5,10 @@ trait AppendBar {
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}
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impl AppendBar for String {
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// TODO: Implement `AppendBar` for the type `String`.
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fn append_bar(mut self) -> Self {
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self.push_str("Bar");
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self
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}
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}
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fn main() {
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@ -4,6 +4,12 @@ trait AppendBar {
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// TODO: Implement the trait `AppendBar` for a vector of strings.
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// `append_bar` should push the string "Bar" into the vector.
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impl AppendBar for Vec<String> {
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fn append_bar(mut self) -> Self {
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self.push(String::from("Bar"));
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self
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}
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}
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fn main() {
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// You can optionally experiment here.
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@ -5,7 +5,9 @@ trait Licensed {
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// implementors like the two structs below can share that default behavior
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// without repeating the function.
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// The default license information should be the string "Default license".
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fn licensing_info(&self) -> String;
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fn licensing_info(&self) -> String {
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return String::from("Default license")
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}
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}
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struct SomeSoftware {
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@ -11,7 +11,8 @@ impl Licensed for SomeSoftware {}
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impl Licensed for OtherSoftware {}
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// TODO: Fix the compiler error by only changing the signature of this function.
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fn compare_license_types(software1: ???, software2: ???) -> bool {
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fn compare_license_types<T, F>(software1: T, software2: F) -> bool
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where T: Licensed, F: Licensed{
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software1.licensing_info() == software2.licensing_info()
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}
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@ -19,7 +19,8 @@ impl SomeTrait for OtherStruct {}
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impl OtherTrait for OtherStruct {}
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// TODO: Fix the compiler error by only changing the signature of this function.
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fn some_func(item: ???) -> bool {
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fn some_func<T>(item: T) -> bool
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where T: OtherTrait + SomeTrait{
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item.some_function() && item.other_function()
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}
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@ -11,15 +11,17 @@
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// Make the necessary code changes in the struct `ReportCard` and the impl
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// block to support alphabetical report cards in addition to numerical ones.
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use std::fmt::Display;
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// TODO: Adjust the struct as described above.
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struct ReportCard {
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grade: f32,
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struct ReportCard<T> where T: Display {
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grade: T,
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student_name: String,
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student_age: u8,
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}
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// TODO: Adjust the impl block as described above.
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impl ReportCard {
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impl <T: Display>ReportCard<T> {
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fn print(&self) -> String {
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format!(
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"{} ({}) - achieved a grade of {}",
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@ -1,4 +1,17 @@
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// `Vec<T>` is generic over the type `T`. In most cases, the compiler is able to
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// infer `T`, for example after pushing a value with a concrete type to the vector.
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// But in this exercise, the compiler needs some help through a type annotation.
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fn main() {
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// DON'T EDIT THIS SOLUTION FILE!
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// It will be automatically filled after you finish the exercise.
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// `u8` and `i8` can both be converted to `i16`.
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let mut numbers: Vec<i16> = Vec::new();
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// ^^^^^^^^^^ added
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// Don't change the lines below.
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let n1: u8 = 42;
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numbers.push(n1.into());
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let n2: i8 = -1;
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numbers.push(n2.into());
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println!("{numbers:?}");
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}
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@ -1,4 +1,28 @@
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fn main() {
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// DON'T EDIT THIS SOLUTION FILE!
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// It will be automatically filled after you finish the exercise.
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struct Wrapper<T> {
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value: T,
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}
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impl<T> Wrapper<T> {
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fn new(value: T) -> Self {
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Wrapper { value }
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}
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}
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fn main() {
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// You can optionally experiment here.
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn store_u32_in_wrapper() {
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assert_eq!(Wrapper::new(42).value, 42);
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}
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#[test]
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fn store_str_in_wrapper() {
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assert_eq!(Wrapper::new("Foo").value, "Foo");
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}
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}
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@ -1,4 +1,32 @@
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fn main() {
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// DON'T EDIT THIS SOLUTION FILE!
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// It will be automatically filled after you finish the exercise.
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// The trait `AppendBar` has only one function which appends "Bar" to any object
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// implementing this trait.
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trait AppendBar {
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fn append_bar(self) -> Self;
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}
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impl AppendBar for String {
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fn append_bar(self) -> Self {
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self + "Bar"
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}
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}
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fn main() {
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let s = String::from("Foo");
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let s = s.append_bar();
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println!("s: {s}");
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn is_foo_bar() {
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assert_eq!(String::from("Foo").append_bar(), "FooBar");
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}
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#[test]
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fn is_bar_bar() {
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assert_eq!(String::from("").append_bar().append_bar(), "BarBar");
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}
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}
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@ -1,4 +1,27 @@
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fn main() {
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// DON'T EDIT THIS SOLUTION FILE!
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// It will be automatically filled after you finish the exercise.
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trait AppendBar {
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fn append_bar(self) -> Self;
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}
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impl AppendBar for Vec<String> {
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fn append_bar(mut self) -> Self {
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// ^^^ this is important
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self.push(String::from("Bar"));
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self
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}
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}
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fn main() {
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// You can optionally experiment here.
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn is_vec_pop_eq_bar() {
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let mut foo = vec![String::from("Foo")].append_bar();
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assert_eq!(foo.pop().unwrap(), "Bar");
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assert_eq!(foo.pop().unwrap(), "Foo");
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}
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}
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fn main() {
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// DON'T EDIT THIS SOLUTION FILE!
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// It will be automatically filled after you finish the exercise.
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#![allow(dead_code)]
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trait Licensed {
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fn licensing_info(&self) -> String {
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"Default license".to_string()
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}
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}
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struct SomeSoftware {
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version_number: i32,
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}
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struct OtherSoftware {
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version_number: String,
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}
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impl Licensed for SomeSoftware {}
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impl Licensed for OtherSoftware {}
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fn main() {
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// You can optionally experiment here.
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn is_licensing_info_the_same() {
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let licensing_info = "Default license";
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let some_software = SomeSoftware { version_number: 1 };
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let other_software = OtherSoftware {
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version_number: "v2.0.0".to_string(),
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};
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assert_eq!(some_software.licensing_info(), licensing_info);
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assert_eq!(other_software.licensing_info(), licensing_info);
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}
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}
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fn main() {
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// DON'T EDIT THIS SOLUTION FILE!
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// It will be automatically filled after you finish the exercise.
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trait Licensed {
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fn licensing_info(&self) -> String {
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"Default license".to_string()
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}
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}
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struct SomeSoftware;
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struct OtherSoftware;
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impl Licensed for SomeSoftware {}
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impl Licensed for OtherSoftware {}
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fn compare_license_types(software1: impl Licensed, software2: impl Licensed) -> bool {
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// ^^^^^^^^^^^^^ ^^^^^^^^^^^^^
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software1.licensing_info() == software2.licensing_info()
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}
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fn main() {
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// You can optionally experiment here.
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn compare_license_information() {
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assert!(compare_license_types(SomeSoftware, OtherSoftware));
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}
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#[test]
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fn compare_license_information_backwards() {
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assert!(compare_license_types(OtherSoftware, SomeSoftware));
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}
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}
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fn main() {
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// DON'T EDIT THIS SOLUTION FILE!
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// It will be automatically filled after you finish the exercise.
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trait SomeTrait {
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fn some_function(&self) -> bool {
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true
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}
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}
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trait OtherTrait {
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fn other_function(&self) -> bool {
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true
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}
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}
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struct SomeStruct;
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impl SomeTrait for SomeStruct {}
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impl OtherTrait for SomeStruct {}
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struct OtherStruct;
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impl SomeTrait for OtherStruct {}
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impl OtherTrait for OtherStruct {}
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fn some_func(item: impl SomeTrait + OtherTrait) -> bool {
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// ^^^^^^^^^^^^^^^^^^^^^^^^^^^
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item.some_function() && item.other_function()
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}
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fn main() {
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// You can optionally experiment here.
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_some_func() {
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assert!(some_func(SomeStruct));
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assert!(some_func(OtherStruct));
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}
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}
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@ -1,4 +1,65 @@
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fn main() {
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// DON'T EDIT THIS SOLUTION FILE!
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// It will be automatically filled after you finish the exercise.
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// An imaginary magical school has a new report card generation system written
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// in Rust! Currently, the system only supports creating report cards where the
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// student's grade is represented numerically (e.g. 1.0 -> 5.5). However, the
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// school also issues alphabetical grades (A+ -> F-) and needs to be able to
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// print both types of report card!
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//
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// Make the necessary code changes in the struct `ReportCard` and the impl
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// block to support alphabetical report cards in addition to numerical ones.
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use std::fmt::Display;
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// Make the struct generic over `T`.
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struct ReportCard<T> {
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// ^^^
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grade: T,
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// ^
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student_name: String,
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student_age: u8,
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}
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// To be able to print the grade, it has to implement the `Display` trait.
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impl<T: Display> ReportCard<T> {
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// ^^^^^^^ require that `T` implements `Display`.
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fn print(&self) -> String {
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format!(
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"{} ({}) - achieved a grade of {}",
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&self.student_name, &self.student_age, &self.grade,
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)
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}
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}
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fn main() {
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// You can optionally experiment here.
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn generate_numeric_report_card() {
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let report_card = ReportCard {
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grade: 2.1,
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student_name: "Tom Wriggle".to_string(),
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student_age: 12,
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};
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assert_eq!(
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report_card.print(),
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"Tom Wriggle (12) - achieved a grade of 2.1",
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);
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}
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#[test]
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fn generate_alphabetic_report_card() {
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let report_card = ReportCard {
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grade: "A+",
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student_name: "Gary Plotter".to_string(),
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student_age: 11,
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};
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assert_eq!(
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report_card.print(),
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"Gary Plotter (11) - achieved a grade of A+",
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);
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}
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}
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