try
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1 changed files with 2 additions and 3 deletions
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@ -218,14 +218,13 @@ namespace src.Level
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}
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}
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private bool PlaceEnemy(Vector3 position)
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private void PlaceEnemy(Vector3 position)
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{
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DebugHelper.LogVerbose($"PlaceEnemy: x:{position.x} y:{position.y}");
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var randomEnemy = _enemiesPrefab.ChoseRandom();
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var instance = Instantiate(randomEnemy, position, Quaternion.identity);
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_enemies.Add(instance);
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instance.transform.SetParent(boardHolder);
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return true;
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_enemies.Add(instance);
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}
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/* Initializes the level. */
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