diff --git a/Assets/DevMocks/Resources/DevMocks/Dumb.prefab b/Assets/DevMocks/Resources/DevMocks/Dumb.prefab index a229924..2ee8615 100644 --- a/Assets/DevMocks/Resources/DevMocks/Dumb.prefab +++ b/Assets/DevMocks/Resources/DevMocks/Dumb.prefab @@ -111,6 +111,7 @@ GameObject: - component: {fileID: 1330784298487411849} - component: {fileID: 3670963333241729696} - component: {fileID: 7110750718968962680} + - component: {fileID: 430766997717814334} m_Layer: 14 m_Name: Dumb m_TagString: Enemy @@ -192,3 +193,15 @@ BoxCollider2D: serializedVersion: 2 m_Size: {x: 0.9, y: 0.9} m_EdgeRadius: 0 +--- !u!114 &430766997717814334 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7795087027144463245} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1ec64748dfd5f8948996e97a49538538, type: 3} + m_Name: + m_EditorClassIdentifier: diff --git a/Assets/Scripts/src/Enemy/BasicCollisionEnemy.cs b/Assets/Scripts/src/Enemy/CollisionMovementEnemy.cs similarity index 85% rename from Assets/Scripts/src/Enemy/BasicCollisionEnemy.cs rename to Assets/Scripts/src/Enemy/CollisionMovementEnemy.cs index 4716694..8ab5849 100644 --- a/Assets/Scripts/src/Enemy/BasicCollisionEnemy.cs +++ b/Assets/Scripts/src/Enemy/CollisionMovementEnemy.cs @@ -1,6 +1,6 @@ namespace src.Enemy { - public class BasicCollisionEnemy : EnemyBase + public class CollisionMovementEnemy : EnemyBase /* Enemy that will change direction only on collision. */ { protected new void Start() diff --git a/Assets/Scripts/src/Enemy/BasicCollisionEnemy.cs.meta b/Assets/Scripts/src/Enemy/CollisionMovementEnemy.cs.meta similarity index 100% rename from Assets/Scripts/src/Enemy/BasicCollisionEnemy.cs.meta rename to Assets/Scripts/src/Enemy/CollisionMovementEnemy.cs.meta diff --git a/Assets/Scripts/src/Enemy/BasicRandomMovementEnemy.cs b/Assets/Scripts/src/Enemy/RandomMovementEnemy.cs similarity index 96% rename from Assets/Scripts/src/Enemy/BasicRandomMovementEnemy.cs rename to Assets/Scripts/src/Enemy/RandomMovementEnemy.cs index 6631cfb..57b1fe6 100644 --- a/Assets/Scripts/src/Enemy/BasicRandomMovementEnemy.cs +++ b/Assets/Scripts/src/Enemy/RandomMovementEnemy.cs @@ -2,7 +2,7 @@ namespace src.Enemy { - public class EnemyThatRandomChangeDirection : EnemyBase + public class RandomMovementEnemy : EnemyBase { /* Enemy that will move randomly */ protected new void Start() diff --git a/Assets/Scripts/src/Enemy/BasicRandomMovementEnemy.cs.meta b/Assets/Scripts/src/Enemy/RandomMovementEnemy.cs.meta similarity index 100% rename from Assets/Scripts/src/Enemy/BasicRandomMovementEnemy.cs.meta rename to Assets/Scripts/src/Enemy/RandomMovementEnemy.cs.meta