Merge pull request #22 from dnutiu/debug-helper

Debug helper
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Denis-Cosmin Nutiu 2019-06-13 16:22:53 +03:00 committed by GitHub
commit c813d46662
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5 changed files with 15 additions and 14 deletions

View file

@ -29,7 +29,7 @@ Transform:
m_GameObject: {fileID: 5909392949477884267}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.0552, y: 0.0418, z: 0}
m_LocalScale: {x: 1.0162, y: 0.7533, z: 0}
m_LocalScale: {x: 1, y: 1, z: 0}
m_Children:
- {fileID: 6508079771898401246}
m_Father: {fileID: 0}

View file

@ -8519,7 +8519,7 @@ PrefabInstance:
- target: {fileID: 6843575828445418652, guid: d3055091a17dc4aa1accf2e33ccef144,
type: 3}
propertyPath: m_Size.x
value: 1
value: 0.8
objectReference: {fileID: 0}
- target: {fileID: 6843575828445418652, guid: d3055091a17dc4aa1accf2e33ccef144,
type: 3}
@ -8529,7 +8529,7 @@ PrefabInstance:
- target: {fileID: 6843575828445418652, guid: d3055091a17dc4aa1accf2e33ccef144,
type: 3}
propertyPath: m_Size.y
value: 1
value: 0.8
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: d3055091a17dc4aa1accf2e33ccef144, type: 3}

View file

@ -1,4 +1,5 @@
using System;
using src.Helpers;
using UnityEngine;
namespace src.Base
@ -25,7 +26,7 @@ namespace src.Base
public void onExplosion()
{
Debug.Log("Player hit by explosion");
DebugHelper.LogInfo("Player hit by explosion");
}
}
}

View file

@ -1,5 +1,4 @@
using System;
using System.Collections.Generic;
using System.Collections.Generic;
using src.Base;
using src.Helpers;
using src.Wall;
@ -73,13 +72,13 @@ namespace src.Managers
{
if (_destructibleWalls.Count == 0)
{
Debug.LogWarning("No destructible walls left, cannot spawn upgrade.");
DebugHelper.LogWarning("No destructible walls left, cannot spawn upgrade.");
continue;
}
/* Get the destructible wall script and make it to spawn the upgrade */
var wall = _destructibleWalls.PopRandom().GetComponent<DestructibleWall>();
Debug.Log($"Spawned upgrade at: x:{wall.XCoordinate} y:{wall.YCoordinate}");
DebugHelper.LogInfo($"Spawned upgrade at: x:{wall.XCoordinate} y:{wall.YCoordinate}");
wall.SpawnsUpgrade();
}
}
@ -94,7 +93,7 @@ namespace src.Managers
/* Get the destructible wall script and make it to spawn the exit */
var wall = _destructibleWalls.PopRandom().GetComponent<DestructibleWall>();
Debug.Log($"Spawned exit at: x:{wall.XCoordinate} y:{wall.YCoordinate}");
DebugHelper.LogInfo($"Spawned exit at: x:{wall.XCoordinate} y:{wall.YCoordinate}");
wall.SpawnsExit();
}
@ -159,7 +158,7 @@ namespace src.Managers
private void PlaceDestructibleTile(Vector3 position)
{
Debug.Log($"PlaceDestructibleTile: x:{position.x} y:{position.y}");
DebugHelper.LogInfo($"PlaceDestructibleTile: x:{position.x} y:{position.y}");
var randomWall = destructibleWallPrefabs.ChoseRandom();
var instance = Instantiate(randomWall, position, Quaternion.identity);
_destructibleWalls.Add(instance);
@ -168,7 +167,7 @@ namespace src.Managers
private bool PlaceIndestructibleTile(float x, float y)
{
Debug.Log($"PlaceIndestructibleTile: x:{x} y:{y}");
DebugHelper.LogInfo($"PlaceIndestructibleTile: x:{x} y:{y}");
var absX = Mathf.RoundToInt(x);
var absY = Mathf.RoundToInt(y);

View file

@ -1,6 +1,7 @@
using UnityEngine;
using src.Base;
using src.Helpers;
namespace src.Wall
{
@ -31,19 +32,19 @@ namespace src.Wall
Instantiate(explosionPrefab, currentPosition, Quaternion.identity);
if (_spawnExit)
{
Debug.Log($"Destructible spawned exit {transform.position}");
DebugHelper.LogInfo($"Destructible spawned exit {transform.position}");
Instantiate(exitDoorPrefab, currentPosition, Quaternion.identity);
}
else if (_spawnUpgrade)
{
Debug.Log($"Destructible spawned upgrade {transform.position}");
DebugHelper.LogInfo($"Destructible spawned upgrade {transform.position}");
// TODO: Get and instantiate upgrade from manager
}
}
public void onExplosion()
{
Debug.Log($"Destructible wall hit by explosion {transform.position}");
DebugHelper.LogInfo($"Destructible wall hit by explosion {transform.position}");
BeforeDestroy();
Destroy(gameObject);
}