Use android ndk when building
This commit is contained in:
parent
f761e2ce7f
commit
9e9c53c7ab
1 changed files with 3 additions and 2 deletions
|
@ -242,7 +242,7 @@ PlayerSettings:
|
|||
clonedFromGUID: 5f34be1353de5cf4398729fda238591b
|
||||
templatePackageId: com.unity.template.2d@1.3.0
|
||||
templateDefaultScene: Assets/Scenes/SampleScene.unity
|
||||
AndroidTargetArchitectures: 5
|
||||
AndroidTargetArchitectures: 7
|
||||
AndroidSplashScreenScale: 0
|
||||
androidSplashScreen: {fileID: 0}
|
||||
AndroidKeystoreName: /Users/denis/Dropbox/MadBombs/user.keystore
|
||||
|
@ -595,7 +595,8 @@ PlayerSettings:
|
|||
7: CROSS_PLATFORM_INPUT;MOBILE_INPUT
|
||||
14: MOBILE_INPUT
|
||||
platformArchitecture: {}
|
||||
scriptingBackend: {}
|
||||
scriptingBackend:
|
||||
Android: 1
|
||||
il2cppCompilerConfiguration: {}
|
||||
managedStrippingLevel: {}
|
||||
incrementalIl2cppBuild: {}
|
||||
|
|
Loading…
Reference in a new issue