diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 1984102..ddf7208 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -6,6 +6,6 @@ EditorBuildSettings: serializedVersion: 2 m_Scenes: - enabled: 1 - path: Assets/Scenes/SampleScene.unity + path: Assets/Scenes/GameScene.unity guid: 5711ab7baf0734b41b7830369dd2b171 m_configObjects: {} diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 922bdb7..5000397 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -34,6 +34,7 @@ GraphicsSettings: - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 16002, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 19109a3..6191831 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -118,7 +118,7 @@ PlayerSettings: 16:10: 1 16:9: 1 Others: 1 - bundleVersion: 0.2 + bundleVersion: 0.5 preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0 @@ -156,7 +156,7 @@ PlayerSettings: Android: com.SmeltGames Standalone: com.Company.ProductName buildNumber: {} - AndroidBundleVersionCode: 3 + AndroidBundleVersionCode: 5 AndroidMinSdkVersion: 16 AndroidTargetSdkVersion: 0 AndroidPreferredInstallLocation: 1