commit
86c5086195
21 changed files with 591 additions and 99 deletions
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|
39
Assets/Scripts/src/Helpers/ApplicationActions.cs
Normal file
39
Assets/Scripts/src/Helpers/ApplicationActions.cs
Normal file
|
@ -0,0 +1,39 @@
|
||||||
|
using src.Managers;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace src.Helpers
|
||||||
|
{
|
||||||
|
public static class ApplicationActions
|
||||||
|
{
|
||||||
|
private static GameStateManager _gameStateManager = GameStateManager.Instance;
|
||||||
|
|
||||||
|
public static void QuitGame()
|
||||||
|
{
|
||||||
|
Application.Quit();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void PauseGame()
|
||||||
|
{
|
||||||
|
_gameStateManager.IsGamePaused = true;
|
||||||
|
Time.timeScale = 0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void UnpauseGame()
|
||||||
|
{
|
||||||
|
_gameStateManager.IsGamePaused = false;
|
||||||
|
Time.timeScale = 1f;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void HandlePauseKey()
|
||||||
|
{
|
||||||
|
if (_gameStateManager.IsGamePaused)
|
||||||
|
{
|
||||||
|
UnpauseGame();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
PauseGame();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
3
Assets/Scripts/src/Helpers/ApplicationActions.cs.meta
Normal file
3
Assets/Scripts/src/Helpers/ApplicationActions.cs.meta
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 243966f3fa384f4dac96170eacc1bee1
|
||||||
|
timeCreated: 1562422098
|
|
@ -1,4 +1,6 @@
|
||||||
using UnityEngine;
|
using System.Collections;
|
||||||
|
using src.Helpers;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
namespace src.Managers
|
namespace src.Managers
|
||||||
{
|
{
|
||||||
|
@ -8,6 +10,7 @@ namespace src.Managers
|
||||||
private LevelManager _levelManager;
|
private LevelManager _levelManager;
|
||||||
private UpgradeManager _upgradeManager;
|
private UpgradeManager _upgradeManager;
|
||||||
private BombsUtilManager _bombsUtilManager;
|
private BombsUtilManager _bombsUtilManager;
|
||||||
|
private GameObject _preStageUi;
|
||||||
|
|
||||||
public void Awake()
|
public void Awake()
|
||||||
{
|
{
|
||||||
|
@ -26,7 +29,12 @@ namespace src.Managers
|
||||||
_levelManager = GetComponent<LevelManager>();
|
_levelManager = GetComponent<LevelManager>();
|
||||||
_upgradeManager = GetComponent<UpgradeManager>();
|
_upgradeManager = GetComponent<UpgradeManager>();
|
||||||
_bombsUtilManager = BombsUtilManager.Instance;
|
_bombsUtilManager = BombsUtilManager.Instance;
|
||||||
|
_preStageUi = GameObject.Find("PreStageUI");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
StartCoroutine(PreInitGame());
|
||||||
InitGame();
|
InitGame();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -44,12 +52,28 @@ namespace src.Managers
|
||||||
{
|
{
|
||||||
_levelManager.InitLevel();
|
_levelManager.InitLevel();
|
||||||
}
|
}
|
||||||
|
private IEnumerator PreInitGame()
|
||||||
|
{
|
||||||
|
_preStageUi.SetActive(true);
|
||||||
|
yield return new WaitForSeconds(0.7f);
|
||||||
|
_preStageUi.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
/* Listen for meta keys */
|
private void Update()
|
||||||
private void Update(){
|
{
|
||||||
|
ListenForMetaKeys();
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void ListenForMetaKeys()
|
||||||
|
{
|
||||||
if (Input.GetKeyDown(KeyCode.Escape))
|
if (Input.GetKeyDown(KeyCode.Escape))
|
||||||
Application.Quit();
|
{
|
||||||
|
ApplicationActions.QuitGame();
|
||||||
|
}
|
||||||
|
else if (Input.GetKeyDown(KeyCode.P))
|
||||||
|
{
|
||||||
|
ApplicationActions.HandlePauseKey();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
15
Assets/Scripts/src/Managers/GameStateManager.cs
Normal file
15
Assets/Scripts/src/Managers/GameStateManager.cs
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
namespace src.Managers
|
||||||
|
{
|
||||||
|
public class GameStateManager
|
||||||
|
{
|
||||||
|
public static GameStateManager Instance { get; } = new GameStateManager();
|
||||||
|
public bool IsGamePaused { get; internal set; }
|
||||||
|
public int Level { get; private set; } = 1;
|
||||||
|
|
||||||
|
|
||||||
|
public void IncreaseLevel()
|
||||||
|
{
|
||||||
|
Level += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
3
Assets/Scripts/src/Managers/GameStateManager.cs.meta
Normal file
3
Assets/Scripts/src/Managers/GameStateManager.cs.meta
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7038cabd5b7145d7bad2dc0d2dd1a8fe
|
||||||
|
timeCreated: 1562425331
|
|
@ -2,6 +2,7 @@
|
||||||
using src.Base;
|
using src.Base;
|
||||||
using src.Helpers;
|
using src.Helpers;
|
||||||
using src.Interfaces;
|
using src.Interfaces;
|
||||||
|
using src.Managers;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityStandardAssets.CrossPlatformInput;
|
using UnityStandardAssets.CrossPlatformInput;
|
||||||
|
|
||||||
|
@ -9,6 +10,7 @@ namespace src.Player
|
||||||
{
|
{
|
||||||
public class PlayerController : PlayerBase
|
public class PlayerController : PlayerBase
|
||||||
{
|
{
|
||||||
|
private GameStateManager _gameStateManager = GameStateManager.Instance;
|
||||||
private Transform _respawnPosition;
|
private Transform _respawnPosition;
|
||||||
private BombsSpawner _bombsSpawner;
|
private BombsSpawner _bombsSpawner;
|
||||||
private Animator _animator;
|
private Animator _animator;
|
||||||
|
@ -35,11 +37,13 @@ namespace src.Player
|
||||||
|
|
||||||
private void FixedUpdate()
|
private void FixedUpdate()
|
||||||
{
|
{
|
||||||
|
if (_gameStateManager.IsGamePaused) {return;}
|
||||||
HandleMovement();
|
HandleMovement();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
|
if (_gameStateManager.IsGamePaused) {return;}
|
||||||
HandleBomb();
|
HandleBomb();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
8
Assets/Scripts/src/UI.meta
Normal file
8
Assets/Scripts/src/UI.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: eedf5bc1f8ea9484cb1063e7b5db029d
|
||||||
|
folderAsset: yes
|
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|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
|
18
Assets/Scripts/src/UI/PreLevelLoad.cs
Normal file
18
Assets/Scripts/src/UI/PreLevelLoad.cs
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
using src.Managers;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
namespace src.UI
|
||||||
|
{
|
||||||
|
public class PreLevelLoad : MonoBehaviour
|
||||||
|
{
|
||||||
|
private readonly GameStateManager _gameStateManager = GameStateManager.Instance;
|
||||||
|
private Text _stageText;
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
_stageText = GetComponentInChildren<Text>();
|
||||||
|
_stageText.text = $"Stage {_gameStateManager.Level}";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/src/UI/PreLevelLoad.cs.meta
Normal file
11
Assets/Scripts/src/UI/PreLevelLoad.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a89bdde63eb80ad41bb0e1472e665667
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
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||||||
|
assetBundleVariant:
|
|
@ -34,7 +34,6 @@ GraphicsSettings:
|
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|
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
- {fileID: 16002, guid: 0000000000000000f000000000000000, type: 0}
|
|
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m_PreloadedShaders: []
|
m_PreloadedShaders: []
|
||||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
|
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
|
type: 0}
|
||||||
|
|
Loading…
Reference in a new issue