Implement Speed, Bombs and Flames upgrade
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18 changed files with 453 additions and 13 deletions
121
Assets/DevMocks/BombsUpgrade.prefab
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108
Assets/DevMocks/FlameUpgrade.prefab
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Assets/DevMocks/FlameUpgrade.prefab
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||||||
|
oldSize: {x: 1, y: 1}
|
||||||
|
newSize: {x: 1, y: 1}
|
||||||
|
adaptiveTilingThreshold: 0.5
|
||||||
|
drawMode: 0
|
||||||
|
adaptiveTiling: 0
|
||||||
|
m_AutoTiling: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 1, y: 1}
|
||||||
|
m_EdgeRadius: 0
|
7
Assets/DevMocks/SpeedUpgrade.prefab.meta
Normal file
7
Assets/DevMocks/SpeedUpgrade.prefab.meta
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c0bd5085d71f847b19df326a2fbcf069
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -37,5 +37,10 @@ namespace src.Base
|
||||||
{
|
{
|
||||||
DebugHelper.LogInfo("Player hit by enemy");
|
DebugHelper.LogInfo("Player hit by enemy");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void IncreaseSpeed(float speed)
|
||||||
|
{
|
||||||
|
movementSpeed += speed;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -36,7 +36,7 @@ namespace src.Managers
|
||||||
|
|
||||||
public void IncreaseAllowedBombs()
|
public void IncreaseAllowedBombs()
|
||||||
{
|
{
|
||||||
if(AllowedBombs <= MaxAllowedBombs)
|
if (AllowedBombs <= MaxAllowedBombs)
|
||||||
{
|
{
|
||||||
AllowedBombs++;
|
AllowedBombs++;
|
||||||
}
|
}
|
||||||
|
@ -44,7 +44,7 @@ namespace src.Managers
|
||||||
|
|
||||||
public void PlaceBomb(Vector3 position)
|
public void PlaceBomb(Vector3 position)
|
||||||
{
|
{
|
||||||
if(CanPlaceBomb(position))
|
if (CanPlaceBomb(position))
|
||||||
{
|
{
|
||||||
PlacedBombs++;
|
PlacedBombs++;
|
||||||
_usedPosition.Add(position);
|
_usedPosition.Add(position);
|
||||||
|
@ -53,7 +53,7 @@ namespace src.Managers
|
||||||
|
|
||||||
public void RemoveBomb(Vector3 position)
|
public void RemoveBomb(Vector3 position)
|
||||||
{
|
{
|
||||||
if(_usedPosition.Contains(position))
|
if (_usedPosition.Contains(position))
|
||||||
{
|
{
|
||||||
PlacedBombs--;
|
PlacedBombs--;
|
||||||
_usedPosition.Remove(position);
|
_usedPosition.Remove(position);
|
||||||
|
|
|
@ -7,6 +7,7 @@ namespace src.Managers
|
||||||
public static GameManager Instance;
|
public static GameManager Instance;
|
||||||
private LevelManager _levelManager;
|
private LevelManager _levelManager;
|
||||||
private UpgradeManager _upgradeManager;
|
private UpgradeManager _upgradeManager;
|
||||||
|
private BombsUtilManager _bombsUtilManager;
|
||||||
|
|
||||||
public void Awake()
|
public void Awake()
|
||||||
{
|
{
|
||||||
|
@ -24,6 +25,7 @@ namespace src.Managers
|
||||||
|
|
||||||
_levelManager = GetComponent<LevelManager>();
|
_levelManager = GetComponent<LevelManager>();
|
||||||
_upgradeManager = GetComponent<UpgradeManager>();
|
_upgradeManager = GetComponent<UpgradeManager>();
|
||||||
|
_bombsUtilManager = BombsUtilManager.Instance;
|
||||||
|
|
||||||
InitGame();
|
InitGame();
|
||||||
}
|
}
|
||||||
|
@ -33,6 +35,11 @@ namespace src.Managers
|
||||||
return _upgradeManager;
|
return _upgradeManager;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public BombsUtilManager GetBombsUtilManager()
|
||||||
|
{
|
||||||
|
return _bombsUtilManager;
|
||||||
|
}
|
||||||
|
|
||||||
private void InitGame()
|
private void InitGame()
|
||||||
{
|
{
|
||||||
_levelManager.InitLevel();
|
_levelManager.InitLevel();
|
||||||
|
|
11
Assets/Scripts/src/Upgrade/BombFlamesUpgrade.cs
Normal file
11
Assets/Scripts/src/Upgrade/BombFlamesUpgrade.cs
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
namespace src.Upgrade
|
||||||
|
{
|
||||||
|
public class BombFlamesUpgrade : UpgradeBase
|
||||||
|
{
|
||||||
|
public override void PerformUpgrade()
|
||||||
|
{
|
||||||
|
var bombManager = gameManager.GetBombsUtilManager();
|
||||||
|
bombManager.IncreasePower();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
3
Assets/Scripts/src/Upgrade/BombFlamesUpgrade.cs.meta
Normal file
3
Assets/Scripts/src/Upgrade/BombFlamesUpgrade.cs.meta
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 94153367f2364ab38597c8f4a6521909
|
||||||
|
timeCreated: 1561283550
|
11
Assets/Scripts/src/Upgrade/BombPlacementUpgrade.cs
Normal file
11
Assets/Scripts/src/Upgrade/BombPlacementUpgrade.cs
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
namespace src.Upgrade
|
||||||
|
{
|
||||||
|
public class BombPlacementUpgrade : UpgradeBase
|
||||||
|
{
|
||||||
|
public override void PerformUpgrade()
|
||||||
|
{
|
||||||
|
var bombManager = gameManager.GetBombsUtilManager();
|
||||||
|
bombManager.IncreaseAllowedBombs();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
3
Assets/Scripts/src/Upgrade/BombPlacementUpgrade.cs.meta
Normal file
3
Assets/Scripts/src/Upgrade/BombPlacementUpgrade.cs.meta
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7fd512904859421b9f2b6420aa955d9a
|
||||||
|
timeCreated: 1561283568
|
15
Assets/Scripts/src/Upgrade/PlayerSpeedUpgrade.cs
Normal file
15
Assets/Scripts/src/Upgrade/PlayerSpeedUpgrade.cs
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
using src.Player;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace src.Upgrade
|
||||||
|
{
|
||||||
|
public class PlayerSpeedUpgrade : UpgradeBase
|
||||||
|
{
|
||||||
|
public override void PerformUpgrade()
|
||||||
|
{
|
||||||
|
/* TODO: Refactor to use a player manager. */
|
||||||
|
var player = GameObject.Find("Player").GetComponent<PlayerController>();
|
||||||
|
player.IncreaseSpeed(.5f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
3
Assets/Scripts/src/Upgrade/PlayerSpeedUpgrade.cs.meta
Normal file
3
Assets/Scripts/src/Upgrade/PlayerSpeedUpgrade.cs.meta
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0b8c723aa8c7476789cbee67fcadfbef
|
||||||
|
timeCreated: 1561283202
|
|
@ -5,19 +5,11 @@ using UnityEngine;
|
||||||
|
|
||||||
namespace src.Upgrade
|
namespace src.Upgrade
|
||||||
{
|
{
|
||||||
public class TestUpgrade : GameplayComponent, IUpgrade
|
public class TestUpgrade : UpgradeBase
|
||||||
{
|
{
|
||||||
public void PerformUpgrade()
|
public void PerformUpgrade()
|
||||||
{
|
{
|
||||||
DebugHelper.LogError("Test upgrade works.");
|
DebugHelper.LogWarning("Test upgrade works!");
|
||||||
}
|
|
||||||
|
|
||||||
public void OnTriggerEnter2D(Collider2D other)
|
|
||||||
{
|
|
||||||
if (!other.CompareTag("Player")) return;
|
|
||||||
|
|
||||||
DebugHelper.LogWarning("TestUpgrade WORKS!");
|
|
||||||
Destroy(gameObject);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
29
Assets/Scripts/src/Upgrade/UpgradeBase.cs
Normal file
29
Assets/Scripts/src/Upgrade/UpgradeBase.cs
Normal file
|
@ -0,0 +1,29 @@
|
||||||
|
using src.Base;
|
||||||
|
using src.Interfaces;
|
||||||
|
using src.Managers;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace src.Upgrade
|
||||||
|
{
|
||||||
|
public class UpgradeBase : GameplayComponent, IUpgrade
|
||||||
|
{
|
||||||
|
protected GameManager gameManager;
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
gameManager = GameManager.Instance;
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void PerformUpgrade()
|
||||||
|
{
|
||||||
|
throw new System.NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnTriggerEnter2D(Collider2D other)
|
||||||
|
{
|
||||||
|
if (!other.CompareTag("Player")) return;
|
||||||
|
PerformUpgrade();
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
3
Assets/Scripts/src/Upgrade/UpgradeBase.cs.meta
Normal file
3
Assets/Scripts/src/Upgrade/UpgradeBase.cs.meta
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: be2063b5b2df4c0b884f11a7ee5e3380
|
||||||
|
timeCreated: 1561283281
|
Loading…
Reference in a new issue