Change ExitDoor sprite

This commit is contained in:
Denis-Cosmin Nutiu 2019-08-31 11:43:29 +03:00
parent 14c7fd7607
commit 641a8bc46d
6 changed files with 198 additions and 53 deletions

View file

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View file

@ -31,6 +31,8 @@ namespace src.Helpers
Resources.Load<GameObject>("Items/Bomb");
public static readonly GameObject BombExplosion =
Resources.Load<GameObject>("Items/BombExplosion");
public static readonly GameObject ExitDoor =
Resources.Load<GameObject>("Items/ExitDoor");
/* Enemies */
public static readonly GameObject GreenEnemy = Resources.Load<GameObject>("Enemies/SnowEnemyRandom");

View file

@ -11,12 +11,14 @@ namespace src.Wall
private bool _spawnExit;
private bool _spawnUpgrade;
private UpgradeManager _upgradeManager;
public GameObject explosionPrefab;
public GameObject exitDoorPrefab;
private GameObject explosionPrefab;
private GameObject exitDoorPrefab;
private void Start()
{
_upgradeManager = GameManager.instance.GetUpgradeManager();
explosionPrefab = PrefabAtlas.BombExplosion;
exitDoorPrefab = PrefabAtlas.ExitDoor;
}
public void SpawnsExit()

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