Finish Merge
This commit is contained in:
commit
62bee02357
21 changed files with 943 additions and 216 deletions
3
.gitignore
vendored
3
.gitignore
vendored
|
@ -140,6 +140,9 @@ fabric.properties
|
||||||
# Uncomment this line if you wish to ignore the asset store tools plugin
|
# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||||
# [Aa]ssets/AssetStoreTools*
|
# [Aa]ssets/AssetStoreTools*
|
||||||
|
|
||||||
|
# Ignore Rider Plugin
|
||||||
|
[Aa]ssets/Plugins/Editor/JetBrains/*
|
||||||
|
|
||||||
# TextMesh Pro files
|
# TextMesh Pro files
|
||||||
[Aa]ssets/TextMesh*Pro/
|
[Aa]ssets/TextMesh*Pro/
|
||||||
|
|
||||||
|
|
|
@ -12,6 +12,7 @@ GameObject:
|
||||||
- component: {fileID: 4177940729222266820}
|
- component: {fileID: 4177940729222266820}
|
||||||
- component: {fileID: 4177940729222266823}
|
- component: {fileID: 4177940729222266823}
|
||||||
- component: {fileID: 4177940729222266822}
|
- component: {fileID: 4177940729222266822}
|
||||||
|
- component: {fileID: 2823577682722293689}
|
||||||
m_Layer: 8
|
m_Layer: 8
|
||||||
m_Name: bman_destructible_wall
|
m_Name: bman_destructible_wall
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
|
@ -128,3 +129,15 @@ BoxCollider2D:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Size: {x: 1, y: 1}
|
m_Size: {x: 1, y: 1}
|
||||||
m_EdgeRadius: 0
|
m_EdgeRadius: 0
|
||||||
|
--- !u!114 &2823577682722293689
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4177940729222266681}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: b30e7124fcdf4e1f92fc7dd42d8c7298, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
|
Binary file not shown.
|
@ -1,33 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: 74a491a3f49a745eab0ec1f9e031b533
|
|
||||||
PluginImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
iconMap: {}
|
|
||||||
executionOrder: {}
|
|
||||||
defineConstraints: []
|
|
||||||
isPreloaded: 0
|
|
||||||
isOverridable: 0
|
|
||||||
isExplicitlyReferenced: 0
|
|
||||||
validateReferences: 1
|
|
||||||
platformData:
|
|
||||||
- first:
|
|
||||||
Any:
|
|
||||||
second:
|
|
||||||
enabled: 0
|
|
||||||
settings: {}
|
|
||||||
- first:
|
|
||||||
Editor: Editor
|
|
||||||
second:
|
|
||||||
enabled: 1
|
|
||||||
settings:
|
|
||||||
DefaultValueInitialized: true
|
|
||||||
- first:
|
|
||||||
Windows Store Apps: WindowsStoreApps
|
|
||||||
second:
|
|
||||||
enabled: 0
|
|
||||||
settings:
|
|
||||||
CPU: AnyCPU
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
167
Assets/Prefabs/Player.prefab
Normal file
167
Assets/Prefabs/Player.prefab
Normal file
|
@ -0,0 +1,167 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &6843575828445418657
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 6843575828445418654}
|
||||||
|
- component: {fileID: 6843575828445418655}
|
||||||
|
- component: {fileID: 6843575828445418656}
|
||||||
|
- component: {fileID: 6843575828445418653}
|
||||||
|
- component: {fileID: 6843575828445418652}
|
||||||
|
- component: {fileID: 6843575828445418651}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Player
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &6843575828445418654
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6843575828445418657}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 7.2106156}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 0}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!212 &6843575828445418655
|
||||||
|
SpriteRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6843575828445418657}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 0
|
||||||
|
m_ReceiveShadows: 0
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 0
|
||||||
|
m_SelectedEditorRenderState: 0
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 1
|
||||||
|
m_Sprite: {fileID: 21300000, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_FlipX: 0
|
||||||
|
m_FlipY: 0
|
||||||
|
m_DrawMode: 0
|
||||||
|
m_Size: {x: 0.16, y: 0.16}
|
||||||
|
m_AdaptiveModeThreshold: 0.5
|
||||||
|
m_SpriteTileMode: 0
|
||||||
|
m_WasSpriteAssigned: 1
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_SpriteSortPoint: 0
|
||||||
|
--- !u!114 &6843575828445418656
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6843575828445418657}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: e3cc05deb3d6e44128ad7bc8610cedac, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
movementSpeed: 4
|
||||||
|
respawnPosition: {fileID: 0}
|
||||||
|
bombPrefab: {fileID: 5909392949477884267, guid: 28467e0d65b5d3844bf1862ac0c49ad9,
|
||||||
|
type: 3}
|
||||||
|
--- !u!50 &6843575828445418653
|
||||||
|
Rigidbody2D:
|
||||||
|
serializedVersion: 4
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6843575828445418657}
|
||||||
|
m_BodyType: 0
|
||||||
|
m_Simulated: 1
|
||||||
|
m_UseFullKinematicContacts: 0
|
||||||
|
m_UseAutoMass: 0
|
||||||
|
m_Mass: 1
|
||||||
|
m_LinearDrag: 0
|
||||||
|
m_AngularDrag: 0.05
|
||||||
|
m_GravityScale: 0
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Interpolate: 0
|
||||||
|
m_SleepingMode: 1
|
||||||
|
m_CollisionDetection: 0
|
||||||
|
m_Constraints: 4
|
||||||
|
--- !u!61 &6843575828445418652
|
||||||
|
BoxCollider2D:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6843575828445418657}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Density: 1
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_UsedByEffector: 0
|
||||||
|
m_UsedByComposite: 0
|
||||||
|
m_Offset: {x: 0.5144317, y: 0.50000024}
|
||||||
|
m_SpriteTilingProperty:
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
oldSize: {x: 1, y: 1}
|
||||||
|
newSize: {x: 0.16, y: 0.16}
|
||||||
|
adaptiveTilingThreshold: 0.5
|
||||||
|
drawMode: 0
|
||||||
|
adaptiveTiling: 0
|
||||||
|
m_AutoTiling: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 0.913409, y: 0.88454485}
|
||||||
|
m_EdgeRadius: 0
|
||||||
|
--- !u!95 &6843575828445418651
|
||||||
|
Animator:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6843575828445418657}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Avatar: {fileID: 0}
|
||||||
|
m_Controller: {fileID: 9100000, guid: dc9347e7518ed4709b6cacd42554e650, type: 2}
|
||||||
|
m_CullingMode: 0
|
||||||
|
m_UpdateMode: 0
|
||||||
|
m_ApplyRootMotion: 0
|
||||||
|
m_LinearVelocityBlending: 0
|
||||||
|
m_WarningMessage:
|
||||||
|
m_HasTransformHierarchy: 1
|
||||||
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
|
m_KeepAnimatorControllerStateOnDisable: 0
|
7
Assets/Prefabs/Player.prefab.meta
Normal file
7
Assets/Prefabs/Player.prefab.meta
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d3055091a17dc4aa1accf2e33ccef144
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -126,7 +126,7 @@ GameObject:
|
||||||
- component: {fileID: 69346944}
|
- component: {fileID: 69346944}
|
||||||
- component: {fileID: 69346946}
|
- component: {fileID: 69346946}
|
||||||
- component: {fileID: 69346945}
|
- component: {fileID: 69346945}
|
||||||
m_Layer: 8
|
m_Layer: 0
|
||||||
m_Name: Tilemap
|
m_Name: Tilemap
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
|
@ -8018,7 +8018,7 @@ Transform:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 266944714}
|
m_GameObject: {fileID: 266944714}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0.51, y: 0.06, z: -2.7893844}
|
m_LocalPosition: {x: 0, y: 0, z: -2.7893844}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 97386695}
|
- {fileID: 97386695}
|
||||||
|
@ -8156,7 +8156,7 @@ Transform:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 519420028}
|
m_GameObject: {fileID: 519420028}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 7.777341, y: -4.0430503, z: -2.7893844}
|
m_LocalPosition: {x: 10.581639, y: -4.0430503, z: -2.7893844}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
|
@ -8215,9 +8215,10 @@ GameObject:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 840487112}
|
- component: {fileID: 840487112}
|
||||||
|
- component: {fileID: 840487113}
|
||||||
- component: {fileID: 840487111}
|
- component: {fileID: 840487111}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: LevelManager
|
m_Name: GameManager
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
|
@ -8235,14 +8236,12 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 308dfc6b26c3b422faf1717231fc888b, type: 3}
|
m_Script: {fileID: 11500000, guid: 308dfc6b26c3b422faf1717231fc888b, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
columns: 30
|
boardHolder: {fileID: 585332173}
|
||||||
rows: 20
|
|
||||||
startPosition: {fileID: 185746015}
|
startPosition: {fileID: 185746015}
|
||||||
indestructibleWallPrefab: {fileID: 5959564480851182330, guid: dd25aabed7c6c491eb405f1e5c5f4d99,
|
indestructibleWallPrefab: {fileID: 5959564480851182330, guid: dd25aabed7c6c491eb405f1e5c5f4d99,
|
||||||
type: 3}
|
type: 3}
|
||||||
destructibleWallPrefab: {fileID: 4177940729222266681, guid: da559e681f8d34d58bb5f3457045664a,
|
destructibleWallPrefab: {fileID: 4177940729222266681, guid: da559e681f8d34d58bb5f3457045664a,
|
||||||
type: 3}
|
type: 3}
|
||||||
boardHolder: {fileID: 585332173}
|
|
||||||
--- !u!4 &840487112
|
--- !u!4 &840487112
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -8257,6 +8256,18 @@ Transform:
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 6
|
m_RootOrder: 6
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &840487113
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 840487110}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 697f5ae5656c74dcd8d7f5d619adb0ac, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
--- !u!1 &1135949884
|
--- !u!1 &1135949884
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -8321,149 +8332,83 @@ Transform:
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 4
|
m_RootOrder: 4
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &1352658974
|
--- !u!4 &1352658977 stripped
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 1352658977}
|
|
||||||
- component: {fileID: 1352658976}
|
|
||||||
- component: {fileID: 1352658975}
|
|
||||||
- component: {fileID: 1352658978}
|
|
||||||
- component: {fileID: 1352658979}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: MockPlayer
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!114 &1352658975
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1352658974}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: e3cc05deb3d6e44128ad7bc8610cedac, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
movementSpeed: 4
|
|
||||||
respawnPosition: {fileID: 185746015}
|
|
||||||
bombPrefab: {fileID: 5909392949477884267, guid: 28467e0d65b5d3844bf1862ac0c49ad9,
|
|
||||||
type: 3}
|
|
||||||
tilemap: {fileID: 69346943}
|
|
||||||
--- !u!212 &1352658976
|
|
||||||
SpriteRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1352658974}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_CastShadows: 0
|
|
||||||
m_ReceiveShadows: 0
|
|
||||||
m_DynamicOccludee: 1
|
|
||||||
m_MotionVectors: 1
|
|
||||||
m_LightProbeUsage: 1
|
|
||||||
m_ReflectionProbeUsage: 1
|
|
||||||
m_RenderingLayerMask: 1
|
|
||||||
m_RendererPriority: 0
|
|
||||||
m_Materials:
|
|
||||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
|
||||||
m_StaticBatchInfo:
|
|
||||||
firstSubMesh: 0
|
|
||||||
subMeshCount: 0
|
|
||||||
m_StaticBatchRoot: {fileID: 0}
|
|
||||||
m_ProbeAnchor: {fileID: 0}
|
|
||||||
m_LightProbeVolumeOverride: {fileID: 0}
|
|
||||||
m_ScaleInLightmap: 1
|
|
||||||
m_PreserveUVs: 0
|
|
||||||
m_IgnoreNormalsForChartDetection: 0
|
|
||||||
m_ImportantGI: 0
|
|
||||||
m_StitchLightmapSeams: 0
|
|
||||||
m_SelectedEditorRenderState: 0
|
|
||||||
m_MinimumChartSize: 4
|
|
||||||
m_AutoUVMaxDistance: 0.5
|
|
||||||
m_AutoUVMaxAngle: 89
|
|
||||||
m_LightmapParameters: {fileID: 0}
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 1
|
|
||||||
m_Sprite: {fileID: 21300000, guid: 753e29d30d8044605aede9853c9308c7, type: 3}
|
|
||||||
m_Color: {r: 1, g: 0, b: 0, a: 1}
|
|
||||||
m_FlipX: 0
|
|
||||||
m_FlipY: 0
|
|
||||||
m_DrawMode: 0
|
|
||||||
m_Size: {x: 0.16, y: 0.16}
|
|
||||||
m_AdaptiveModeThreshold: 0.5
|
|
||||||
m_SpriteTileMode: 0
|
|
||||||
m_WasSpriteAssigned: 1
|
|
||||||
m_MaskInteraction: 0
|
|
||||||
m_SpriteSortPoint: 0
|
|
||||||
--- !u!4 &1352658977
|
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 6843575828445418654, guid: d3055091a17dc4aa1accf2e33ccef144,
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
type: 3}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 6843575829779162303}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1352658974}
|
--- !u!1001 &6843575829779162303
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
PrefabInstance:
|
||||||
m_LocalPosition: {x: 0.51, y: 0.06, z: 7.2106156}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 0}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_RootOrder: 2
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!50 &1352658978
|
|
||||||
Rigidbody2D:
|
|
||||||
serializedVersion: 4
|
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1352658974}
|
|
||||||
m_BodyType: 0
|
|
||||||
m_Simulated: 1
|
|
||||||
m_UseFullKinematicContacts: 0
|
|
||||||
m_UseAutoMass: 0
|
|
||||||
m_Mass: 1
|
|
||||||
m_LinearDrag: 0
|
|
||||||
m_AngularDrag: 0.05
|
|
||||||
m_GravityScale: 0
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_Interpolate: 0
|
|
||||||
m_SleepingMode: 1
|
|
||||||
m_CollisionDetection: 0
|
|
||||||
m_Constraints: 4
|
|
||||||
--- !u!61 &1352658979
|
|
||||||
BoxCollider2D:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1352658974}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_Density: 1
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_UsedByEffector: 0
|
|
||||||
m_UsedByComposite: 0
|
|
||||||
m_Offset: {x: 0.5144317, y: 0.50000024}
|
|
||||||
m_SpriteTilingProperty:
|
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
|
||||||
pivot: {x: 0, y: 0}
|
|
||||||
oldSize: {x: 1, y: 1}
|
|
||||||
newSize: {x: 0.16, y: 0.16}
|
|
||||||
adaptiveTilingThreshold: 0.5
|
|
||||||
drawMode: 0
|
|
||||||
adaptiveTiling: 0
|
|
||||||
m_AutoTiling: 0
|
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Size: {x: 0.913409, y: 0.88454485}
|
m_Modification:
|
||||||
m_EdgeRadius: 0
|
m_TransformParent: {fileID: 0}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 6843575828445418657, guid: d3055091a17dc4aa1accf2e33ccef144,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: Player
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6843575828445418654, guid: d3055091a17dc4aa1accf2e33ccef144,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6843575828445418654, guid: d3055091a17dc4aa1accf2e33ccef144,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6843575828445418654, guid: d3055091a17dc4aa1accf2e33ccef144,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 7.2106156
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6843575828445418654, guid: d3055091a17dc4aa1accf2e33ccef144,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6843575828445418654, guid: d3055091a17dc4aa1accf2e33ccef144,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6843575828445418654, guid: d3055091a17dc4aa1accf2e33ccef144,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6843575828445418654, guid: d3055091a17dc4aa1accf2e33ccef144,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6843575828445418654, guid: d3055091a17dc4aa1accf2e33ccef144,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_RootOrder
|
||||||
|
value: 2
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6843575828445418654, guid: d3055091a17dc4aa1accf2e33ccef144,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6843575828445418654, guid: d3055091a17dc4aa1accf2e33ccef144,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6843575828445418654, guid: d3055091a17dc4aa1accf2e33ccef144,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6843575828445418656, guid: d3055091a17dc4aa1accf2e33ccef144,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: respawnPosition
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 185746015}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: d3055091a17dc4aa1accf2e33ccef144, type: 3}
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace src.Helpers
|
namespace src.Helpers
|
||||||
|
@ -12,12 +13,20 @@ namespace src.Helpers
|
||||||
for (var i = min; i < max; i++)
|
for (var i = min; i < max; i++)
|
||||||
{
|
{
|
||||||
var randomPos = Mathf.FloorToInt(Random.Range(min, max));
|
var randomPos = Mathf.FloorToInt(Random.Range(min, max));
|
||||||
|
|
||||||
/* Swap elements in list */
|
/* Swap elements in list */
|
||||||
var aux = list[randomPos];
|
var aux = list[randomPos];
|
||||||
list[randomPos] = list[i];
|
list[randomPos] = list[i];
|
||||||
list[i] = aux;
|
list[i] = aux;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static T PopRandom<T>(this IList<T> list)
|
||||||
|
{
|
||||||
|
var randomIndex = Mathf.FloorToInt(Random.Range(0, list.Count - 1));
|
||||||
|
var elem = list[randomIndex];
|
||||||
|
list.RemoveAt(randomIndex);
|
||||||
|
return elem;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
34
Assets/Scripts/src/Managers/GameManager.cs
Normal file
34
Assets/Scripts/src/Managers/GameManager.cs
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace src.Managers
|
||||||
|
{
|
||||||
|
public class GameManager : MonoBehaviour
|
||||||
|
{
|
||||||
|
public static GameManager Instance = null;
|
||||||
|
private LevelManager _levelManager;
|
||||||
|
|
||||||
|
public void Awake()
|
||||||
|
{
|
||||||
|
if (Instance == null)
|
||||||
|
{
|
||||||
|
Instance = this;
|
||||||
|
}
|
||||||
|
else if (Instance != null)
|
||||||
|
{
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Don't destroy when reloading the scene */
|
||||||
|
DontDestroyOnLoad(gameObject);
|
||||||
|
|
||||||
|
_levelManager = GetComponent<LevelManager>();
|
||||||
|
|
||||||
|
InitGame();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void InitGame()
|
||||||
|
{
|
||||||
|
_levelManager.InitLevel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/src/Managers/GameManager.cs.meta
Normal file
11
Assets/Scripts/src/Managers/GameManager.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 697f5ae5656c74dcd8d7f5d619adb0ac
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -2,6 +2,7 @@
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using src.Base;
|
using src.Base;
|
||||||
using src.Helpers;
|
using src.Helpers;
|
||||||
|
using src.Wall;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using Random = UnityEngine.Random;
|
using Random = UnityEngine.Random;
|
||||||
|
|
||||||
|
@ -11,64 +12,117 @@ namespace src.Managers
|
||||||
{
|
{
|
||||||
public class Count
|
public class Count
|
||||||
{
|
{
|
||||||
public readonly int Min;
|
private readonly int _min;
|
||||||
public readonly int Max;
|
private readonly int _max;
|
||||||
|
|
||||||
public Count(int min, int max)
|
public Count(int min, int max)
|
||||||
{
|
{
|
||||||
Min = min;
|
_min = min;
|
||||||
Max = max;
|
_max = max;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int RandomIntRange()
|
||||||
|
{
|
||||||
|
return Mathf.FloorToInt(Random.Range(_min, _max));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public int columns = 30;
|
public Count DestructibleWallCount
|
||||||
public int rows = 20;
|
{
|
||||||
|
get => _destructibleWallCount;
|
||||||
|
set => _destructibleWallCount = value;
|
||||||
|
}
|
||||||
|
|
||||||
/* Specifies how many objects we want per level. */
|
public Count UpgradesCount
|
||||||
public Count destructibleWallCount = new Count(150, 350);
|
{
|
||||||
public Count enemyCount = new Count(20, 50);
|
get => _upgradesCount;
|
||||||
|
set => _upgradesCount = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Count EnemyCount
|
||||||
|
{
|
||||||
|
get => _enemyCount;
|
||||||
|
set => _enemyCount = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Used to group spawned objects */
|
||||||
|
public Transform boardHolder;
|
||||||
|
|
||||||
/* Holds the starting position of the player */
|
/* Holds the starting position of the player */
|
||||||
public Transform startPosition;
|
public Transform startPosition;
|
||||||
public GameObject indestructibleWallPrefab;
|
public GameObject indestructibleWallPrefab;
|
||||||
public GameObject destructibleWallPrefab;
|
public GameObject destructibleWallPrefab;
|
||||||
|
|
||||||
/* Used to group spawned objects */
|
/* Specifies how many objects we want per level. */
|
||||||
public Transform boardHolder;
|
private Count _destructibleWallCount = new Count(150, 350);
|
||||||
|
private Count _upgradesCount = new Count(0, 5);
|
||||||
|
private Count _enemyCount = new Count(20, 50);
|
||||||
|
|
||||||
|
/* The size of the board. */
|
||||||
|
private const int Columns = 30;
|
||||||
|
private const int Rows = 20;
|
||||||
|
|
||||||
/* Holds the available positions */
|
/* Holds the available positions */
|
||||||
private readonly List<Vector3> _gridPositions = new List<Vector3>();
|
private readonly List<Vector3> _freeGridPositions = new List<Vector3>();
|
||||||
|
private readonly List<GameObject> _destructibleWalls = new List<GameObject>();
|
||||||
|
|
||||||
/* Test only */
|
private void SetupUpgrades()
|
||||||
public void Awake()
|
|
||||||
{
|
{
|
||||||
InitBoard();
|
var count = _upgradesCount.RandomIntRange();
|
||||||
SetupLevel();
|
for (var i = 0; i < count; i++)
|
||||||
|
{
|
||||||
|
if (_destructibleWalls.Count == 0)
|
||||||
|
{
|
||||||
|
Debug.LogWarning("No destructible walls left, cannot spawn upgrade.");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Get the destructible wall script and make it to spawn the upgrade */
|
||||||
|
var wall = _destructibleWalls.PopRandom().GetComponent<DestructibleWall>();
|
||||||
|
Debug.Log($"Spawned upgrade at: x:{wall.XCoordinate} y:{wall.YCoordinate}");
|
||||||
|
wall.SpawnsUpgrade();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void InitBoard()
|
private void SetupExit()
|
||||||
{
|
{
|
||||||
_gridPositions.Clear();
|
if (_destructibleWalls.Count == 0)
|
||||||
/* We want to iterate over the X axis taking into consideration the startPosition's offset */
|
|
||||||
for (var x = startPosition.position.x; x < columns; x++)
|
|
||||||
{
|
{
|
||||||
for (var y = startPosition.position.y; y > rows * -1; y--)
|
Debug.LogWarning("No destructible walls found, cannot spawn exit!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Get the destructible wall script and make it to spawn the exit */
|
||||||
|
var wall = _destructibleWalls.PopRandom().GetComponent<DestructibleWall>();
|
||||||
|
Debug.Log($"Spawned exit at: x:{wall.XCoordinate} y:{wall.YCoordinate}");
|
||||||
|
wall.SpawnsExit();
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Place the indestructible tiles on the board and saves the
|
||||||
|
* unused positions in a list. */
|
||||||
|
private void InitBoard()
|
||||||
|
{
|
||||||
|
_freeGridPositions.Clear();
|
||||||
|
/* We want to iterate over the X axis taking into consideration the startPosition's offset */
|
||||||
|
for (var x = startPosition.position.x; x < Columns; x++)
|
||||||
|
{
|
||||||
|
for (var y = startPosition.position.y; y > Rows * -1; y--)
|
||||||
{
|
{
|
||||||
/* We want the following positions to be a safe zone. */
|
/* We want the following positions to be a safe zone. */
|
||||||
/* Don't place anything on starting position */
|
/* Don't place anything on starting position */
|
||||||
if (Mathf.FloorToInt(x) == 0 && Mathf.FloorToInt(y) == 0)
|
if (Mathf.RoundToInt(x) == 0 && Mathf.RoundToInt(y) == 0)
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Don't place anything on X=1 and Y=0 */
|
/* Don't place anything on X=1 and Y=0 */
|
||||||
if (Mathf.FloorToInt(x) == 1 && Mathf.FloorToInt(y) == 0)
|
if (Mathf.RoundToInt(x) == 1 && Mathf.RoundToInt(y) == 0)
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Don't place anything on X=0 and Y=1 */
|
/* Don't place anything on X=0 and Y=1 */
|
||||||
if (Mathf.FloorToInt(x) == 0 && Mathf.FloorToInt(y) == 1)
|
if (Mathf.RoundToInt(x) == 0 && Mathf.RoundToInt(y) == -1)
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
@ -80,24 +134,24 @@ namespace src.Managers
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Add position to _gridPositions */
|
/* Add position to _gridPositions */
|
||||||
_gridPositions.Add(new Vector3(x, y, 0f));
|
_freeGridPositions.Add(new Vector3(x, y, 0f));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetupLevel()
|
/* Randomly places destructible tiles on the level. */
|
||||||
|
private void SetupLevelDestructibleWalls()
|
||||||
{
|
{
|
||||||
var random = new Random();
|
var numberOfDestructilbeWallsToPlace = _destructibleWallCount.RandomIntRange();
|
||||||
var numberOfDestructilbeWallsToPlace =
|
|
||||||
Mathf.FloorToInt(Random.Range(destructibleWallCount.Min, destructibleWallCount.Max));
|
|
||||||
|
|
||||||
_gridPositions.ShuffleList();
|
_freeGridPositions.ShuffleList();
|
||||||
foreach (var nextPosition in _gridPositions)
|
foreach (var nextPosition in _freeGridPositions)
|
||||||
{
|
{
|
||||||
if (numberOfDestructilbeWallsToPlace == 0)
|
if (numberOfDestructilbeWallsToPlace == 0)
|
||||||
{
|
{
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
PlaceDestructibleTile(nextPosition);
|
PlaceDestructibleTile(nextPosition);
|
||||||
numberOfDestructilbeWallsToPlace -= 1;
|
numberOfDestructilbeWallsToPlace -= 1;
|
||||||
}
|
}
|
||||||
|
@ -105,14 +159,17 @@ namespace src.Managers
|
||||||
|
|
||||||
private void PlaceDestructibleTile(Vector3 position)
|
private void PlaceDestructibleTile(Vector3 position)
|
||||||
{
|
{
|
||||||
|
Debug.Log($"PlaceDestructibleTile: x:{position.x} y:{position.y}");
|
||||||
var instance = Instantiate(destructibleWallPrefab, position, Quaternion.identity);
|
var instance = Instantiate(destructibleWallPrefab, position, Quaternion.identity);
|
||||||
|
_destructibleWalls.Add(instance);
|
||||||
instance.transform.SetParent(boardHolder);
|
instance.transform.SetParent(boardHolder);
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool PlaceIndestructibleTile(float x, float y)
|
private bool PlaceIndestructibleTile(float x, float y)
|
||||||
{
|
{
|
||||||
var absX = Mathf.FloorToInt(x);
|
Debug.Log($"PlaceIndestructibleTile: x:{x} y:{y}");
|
||||||
var absY = Mathf.FloorToInt(y);
|
var absX = Mathf.RoundToInt(x);
|
||||||
|
var absY = Mathf.RoundToInt(y);
|
||||||
|
|
||||||
if (absX % 2 == 0 || absY % 2 == 0) return false;
|
if (absX % 2 == 0 || absY % 2 == 0) return false;
|
||||||
|
|
||||||
|
@ -121,5 +178,14 @@ namespace src.Managers
|
||||||
instance.transform.SetParent(boardHolder);
|
instance.transform.SetParent(boardHolder);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Initializes the level. */
|
||||||
|
public void InitLevel()
|
||||||
|
{
|
||||||
|
InitBoard();
|
||||||
|
SetupLevelDestructibleWalls();
|
||||||
|
SetupExit();
|
||||||
|
SetupUpgrades();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
3
Assets/Scripts/src/Wall.meta
Normal file
3
Assets/Scripts/src/Wall.meta
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5a3a413dae6e40f2967fc143c723dce6
|
||||||
|
timeCreated: 1559667182
|
36
Assets/Scripts/src/Wall/DestructibleWall.cs
Normal file
36
Assets/Scripts/src/Wall/DestructibleWall.cs
Normal file
|
@ -0,0 +1,36 @@
|
||||||
|
using src.Base;
|
||||||
|
|
||||||
|
namespace src.Wall
|
||||||
|
{
|
||||||
|
public class DestructibleWall : GameplayComponent
|
||||||
|
{
|
||||||
|
private bool _spawnExit;
|
||||||
|
private bool _spawnUpgrade;
|
||||||
|
|
||||||
|
public void SpawnsExit()
|
||||||
|
{
|
||||||
|
_spawnExit = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SpawnsUpgrade()
|
||||||
|
{
|
||||||
|
_spawnUpgrade = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float XCoordinate => transform.position.x;
|
||||||
|
public float YCoordinate => transform.position.y;
|
||||||
|
|
||||||
|
public void OnDestroy()
|
||||||
|
{
|
||||||
|
if (_spawnExit)
|
||||||
|
{
|
||||||
|
// TODO Spawn an exit
|
||||||
|
}
|
||||||
|
else if (_spawnUpgrade)
|
||||||
|
{
|
||||||
|
// TODO Spawn an upgrade, use composition to UpgradeManager
|
||||||
|
// to get random / desired upgrade
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
3
Assets/Scripts/src/Wall/DestructibleWall.cs.meta
Normal file
3
Assets/Scripts/src/Wall/DestructibleWall.cs.meta
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b30e7124fcdf4e1f92fc7dd42d8c7298
|
||||||
|
timeCreated: 1559667193
|
8
Assets/Sprites/Player.meta
Normal file
8
Assets/Sprites/Player.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8cf9aa37a78d94c9a9b27e0aa3d65b3e
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
72
Assets/Sprites/Player/PlayerAnimator.controller
Normal file
72
Assets/Sprites/Player/PlayerAnimator.controller
Normal file
|
@ -0,0 +1,72 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!91 &9100000
|
||||||
|
AnimatorController:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: PlayerAnimator
|
||||||
|
serializedVersion: 5
|
||||||
|
m_AnimatorParameters: []
|
||||||
|
m_AnimatorLayers:
|
||||||
|
- serializedVersion: 5
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_StateMachine: {fileID: 1107510709762736314}
|
||||||
|
m_Mask: {fileID: 0}
|
||||||
|
m_Motions: []
|
||||||
|
m_Behaviours: []
|
||||||
|
m_BlendingMode: 0
|
||||||
|
m_SyncedLayerIndex: -1
|
||||||
|
m_DefaultWeight: 0
|
||||||
|
m_IKPass: 0
|
||||||
|
m_SyncedLayerAffectsTiming: 0
|
||||||
|
m_Controller: {fileID: 9100000}
|
||||||
|
--- !u!1102 &1102275762780126800
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 5
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: PlayerRunning
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 2cdaef357e9274d569d0b48634ff44c2, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
|
--- !u!1107 &1107510709762736314
|
||||||
|
AnimatorStateMachine:
|
||||||
|
serializedVersion: 5
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_ChildStates:
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: 1102275762780126800}
|
||||||
|
m_Position: {x: 200, y: 0, z: 0}
|
||||||
|
m_ChildStateMachines: []
|
||||||
|
m_AnyStateTransitions: []
|
||||||
|
m_EntryTransitions: []
|
||||||
|
m_StateMachineTransitions: {}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||||
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||||
|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||||
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||||
|
m_DefaultState: {fileID: 1102275762780126800}
|
8
Assets/Sprites/Player/PlayerAnimator.controller.meta
Normal file
8
Assets/Sprites/Player/PlayerAnimator.controller.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dc9347e7518ed4709b6cacd42554e650
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 9100000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
89
Assets/Sprites/Player/PlayerRunning.anim
Normal file
89
Assets/Sprites/Player/PlayerRunning.anim
Normal file
|
@ -0,0 +1,89 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!74 &7400000
|
||||||
|
AnimationClip:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: PlayerRunning
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Legacy: 0
|
||||||
|
m_Compressed: 0
|
||||||
|
m_UseHighQualityCurve: 1
|
||||||
|
m_RotationCurves: []
|
||||||
|
m_CompressedRotationCurves: []
|
||||||
|
m_EulerCurves: []
|
||||||
|
m_PositionCurves: []
|
||||||
|
m_ScaleCurves: []
|
||||||
|
m_FloatCurves: []
|
||||||
|
m_PPtrCurves:
|
||||||
|
- curve:
|
||||||
|
- time: 0
|
||||||
|
value: {fileID: 21300000, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
- time: 0.083333336
|
||||||
|
value: {fileID: 21300002, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
- time: 0.16666667
|
||||||
|
value: {fileID: 21300004, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
- time: 0.25
|
||||||
|
value: {fileID: 21300006, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
- time: 0.33333334
|
||||||
|
value: {fileID: 21300008, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
- time: 0.41666666
|
||||||
|
value: {fileID: 21300010, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
- time: 0.5
|
||||||
|
value: {fileID: 21300012, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
- time: 0.5833333
|
||||||
|
value: {fileID: 21300014, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
attribute: m_Sprite
|
||||||
|
path:
|
||||||
|
classID: 212
|
||||||
|
script: {fileID: 0}
|
||||||
|
m_SampleRate: 12
|
||||||
|
m_WrapMode: 0
|
||||||
|
m_Bounds:
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
m_Extent: {x: 0, y: 0, z: 0}
|
||||||
|
m_ClipBindingConstant:
|
||||||
|
genericBindings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
path: 0
|
||||||
|
attribute: 0
|
||||||
|
script: {fileID: 0}
|
||||||
|
typeID: 212
|
||||||
|
customType: 23
|
||||||
|
isPPtrCurve: 1
|
||||||
|
pptrCurveMapping:
|
||||||
|
- {fileID: 21300000, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
- {fileID: 21300002, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
- {fileID: 21300004, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
- {fileID: 21300006, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
- {fileID: 21300008, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
- {fileID: 21300010, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
- {fileID: 21300012, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
- {fileID: 21300014, guid: 69237087e6b0b42ac8d25d0035b2e01b, type: 3}
|
||||||
|
m_AnimationClipSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||||
|
m_AdditiveReferencePoseTime: 0
|
||||||
|
m_StartTime: 0
|
||||||
|
m_StopTime: 0.6666666
|
||||||
|
m_OrientationOffsetY: 0
|
||||||
|
m_Level: 0
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_HasAdditiveReferencePose: 0
|
||||||
|
m_LoopTime: 1
|
||||||
|
m_LoopBlend: 0
|
||||||
|
m_LoopBlendOrientation: 0
|
||||||
|
m_LoopBlendPositionY: 0
|
||||||
|
m_LoopBlendPositionXZ: 0
|
||||||
|
m_KeepOriginalOrientation: 0
|
||||||
|
m_KeepOriginalPositionY: 1
|
||||||
|
m_KeepOriginalPositionXZ: 0
|
||||||
|
m_HeightFromFeet: 0
|
||||||
|
m_Mirror: 0
|
||||||
|
m_EditorCurves: []
|
||||||
|
m_EulerEditorCurves: []
|
||||||
|
m_HasGenericRootTransform: 0
|
||||||
|
m_HasMotionFloatCurves: 0
|
||||||
|
m_Events: []
|
8
Assets/Sprites/Player/PlayerRunning.anim.meta
Normal file
8
Assets/Sprites/Player/PlayerRunning.anim.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2cdaef357e9274d569d0b48634ff44c2
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/Sprites/Player/player_run.png
Normal file
BIN
Assets/Sprites/Player/player_run.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 19 KiB |
278
Assets/Sprites/Player/player_run.png.meta
Normal file
278
Assets/Sprites/Player/player_run.png.meta
Normal file
|
@ -0,0 +1,278 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 69237087e6b0b42ac8d25d0035b2e01b
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName:
|
||||||
|
21300000: player_run_0
|
||||||
|
21300002: player_run_1
|
||||||
|
21300004: player_run_2
|
||||||
|
21300006: player_run_3
|
||||||
|
21300008: player_run_4
|
||||||
|
21300010: player_run_5
|
||||||
|
21300012: player_run_6
|
||||||
|
21300014: player_run_7
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 9
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 0
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -100
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 2
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 6
|
||||||
|
spritePivot: {x: 0, y: 0}
|
||||||
|
spritePixelsToUnits: 128
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites:
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: player_run_0
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 128
|
||||||
|
height: 128
|
||||||
|
alignment: 6
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
tessellationDetail: 0
|
||||||
|
bones: []
|
||||||
|
spriteID: 1e36cd93f9c0a42c98fcc35c8e4ae7f5
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: player_run_1
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 128
|
||||||
|
y: 0
|
||||||
|
width: 128
|
||||||
|
height: 128
|
||||||
|
alignment: 6
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
tessellationDetail: 0
|
||||||
|
bones: []
|
||||||
|
spriteID: 9c891826c5f474cb49d6edbeb7e80f18
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: player_run_2
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 256
|
||||||
|
y: 0
|
||||||
|
width: 128
|
||||||
|
height: 128
|
||||||
|
alignment: 6
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
tessellationDetail: 0
|
||||||
|
bones: []
|
||||||
|
spriteID: 9939665c63d7042618d86775a884554e
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: player_run_3
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 384
|
||||||
|
y: 0
|
||||||
|
width: 128
|
||||||
|
height: 128
|
||||||
|
alignment: 6
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
tessellationDetail: 0
|
||||||
|
bones: []
|
||||||
|
spriteID: 32a7c47449ffa4ac985893c3ae600b39
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: player_run_4
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 512
|
||||||
|
y: 0
|
||||||
|
width: 128
|
||||||
|
height: 128
|
||||||
|
alignment: 6
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
tessellationDetail: 0
|
||||||
|
bones: []
|
||||||
|
spriteID: a96b5e3187255408585e0328a87ff229
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: player_run_5
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 640
|
||||||
|
y: 0
|
||||||
|
width: 128
|
||||||
|
height: 128
|
||||||
|
alignment: 6
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
tessellationDetail: 0
|
||||||
|
bones: []
|
||||||
|
spriteID: 6d13da6564137493987537f6b25259c0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: player_run_6
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 768
|
||||||
|
y: 0
|
||||||
|
width: 128
|
||||||
|
height: 128
|
||||||
|
alignment: 6
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
tessellationDetail: 0
|
||||||
|
bones: []
|
||||||
|
spriteID: 5ad0822b46e8f4f578e5ae02017a8753
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: player_run_7
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 896
|
||||||
|
y: 0
|
||||||
|
width: 128
|
||||||
|
height: 128
|
||||||
|
alignment: 6
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
tessellationDetail: 0
|
||||||
|
bones: []
|
||||||
|
spriteID: dde402ecf23ba476ca550e1b2662cd77
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: cba2d783860c64c119fac4cf57dd911c
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in a new issue