From 41a701cea82c923c07ffd072e6136ba68974973b Mon Sep 17 00:00:00 2001 From: Denis NUTIU Date: Sat, 3 Aug 2019 13:49:24 +0300 Subject: [PATCH 1/2] Implementing main-menu --- Assets/Scenes/BombScene.unity | 10504 ---------------- .../{SampleScene.unity => GameScene.unity} | 0 ...eScene.unity.meta => GameScene.unity.meta} | 0 Assets/Scenes/MainMenu.unity | 1316 ++ ...mbScene.unity.meta => MainMenu.unity.meta} | 2 +- Assets/Scenes/SampleScene2.unity | 863 -- Assets/Scripts/src/UI/MainMenuActions.cs | 19 + Assets/Scripts/src/UI/MainMenuActions.cs.meta | 3 + ...pleScene2.unity.meta => TextMesh Pro.meta} | 3 +- ProjectSettings/GraphicsSettings.asset | 1 - 10 files changed, 1341 insertions(+), 11370 deletions(-) delete mode 100644 Assets/Scenes/BombScene.unity rename Assets/Scenes/{SampleScene.unity => GameScene.unity} (100%) rename Assets/Scenes/{SampleScene.unity.meta => GameScene.unity.meta} (100%) create mode 100644 Assets/Scenes/MainMenu.unity rename Assets/Scenes/{BombScene.unity.meta => MainMenu.unity.meta} (74%) delete mode 100644 Assets/Scenes/SampleScene2.unity create mode 100644 Assets/Scripts/src/UI/MainMenuActions.cs create mode 100644 Assets/Scripts/src/UI/MainMenuActions.cs.meta rename Assets/{Scenes/SampleScene2.unity.meta => TextMesh Pro.meta} (67%) diff --git a/Assets/Scenes/BombScene.unity b/Assets/Scenes/BombScene.unity deleted file mode 100644 index e2bf4b7..0000000 --- a/Assets/Scenes/BombScene.unity +++ /dev/null @@ -1,10504 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!29 &1 -OcclusionCullingSettings: - 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m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: fd1ddd924c55b4f9694b98102c91a0a6, type: 3} diff --git a/Assets/Scripts/src/UI/MainMenuActions.cs b/Assets/Scripts/src/UI/MainMenuActions.cs new file mode 100644 index 0000000..4f269ec --- /dev/null +++ b/Assets/Scripts/src/UI/MainMenuActions.cs @@ -0,0 +1,19 @@ +using src.Base; +using src.Helpers; +using UnityEngine.SceneManagement; + +namespace src.UI +{ + public class MainMenuActions : GameplayComponent + { + public void PlayGame() + { + SceneManager.LoadScene("GameScene", LoadSceneMode.Single); + } + + public void QuitGame() + { + ApplicationActions.QuitGame(); + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/src/UI/MainMenuActions.cs.meta b/Assets/Scripts/src/UI/MainMenuActions.cs.meta new file mode 100644 index 0000000..2d1573a --- /dev/null +++ b/Assets/Scripts/src/UI/MainMenuActions.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 908b69fb24ca415ca40ec510206ace1a +timeCreated: 1564825174 \ No newline at end of file diff --git a/Assets/Scenes/SampleScene2.unity.meta b/Assets/TextMesh Pro.meta similarity index 67% rename from Assets/Scenes/SampleScene2.unity.meta rename to Assets/TextMesh Pro.meta index d82d49b..f9da8b5 100644 --- a/Assets/Scenes/SampleScene2.unity.meta +++ b/Assets/TextMesh Pro.meta @@ -1,5 +1,6 @@ fileFormatVersion: 2 -guid: f3fcbf3b33cac42dc9281bea7e6fa07d +guid: f54d1bd14bd3ca042bd867b519fee8cc +folderAsset: yes DefaultImporter: externalObjects: {} userData: diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 5000397..922bdb7 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -34,7 +34,6 @@ GraphicsSettings: - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} - - {fileID: 16002, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} From 8912b23f8dece5fade787cf2ccb6f9eed7f5d076 Mon Sep 17 00:00:00 2001 From: Denis NUTIU Date: Sat, 3 Aug 2019 14:00:34 +0300 Subject: [PATCH 2/2] Update build metadata --- ProjectSettings/EditorBuildSettings.asset | 2 +- ProjectSettings/GraphicsSettings.asset | 1 + ProjectSettings/ProjectSettings.asset | 4 ++-- 3 files changed, 4 insertions(+), 3 deletions(-) diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 1984102..ddf7208 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -6,6 +6,6 @@ EditorBuildSettings: serializedVersion: 2 m_Scenes: - enabled: 1 - path: Assets/Scenes/SampleScene.unity + path: Assets/Scenes/GameScene.unity guid: 5711ab7baf0734b41b7830369dd2b171 m_configObjects: {} diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 922bdb7..5000397 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -34,6 +34,7 @@ GraphicsSettings: - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 16002, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 19109a3..6191831 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -118,7 +118,7 @@ PlayerSettings: 16:10: 1 16:9: 1 Others: 1 - bundleVersion: 0.2 + bundleVersion: 0.5 preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0 @@ -156,7 +156,7 @@ PlayerSettings: Android: com.SmeltGames Standalone: com.Company.ProductName buildNumber: {} - AndroidBundleVersionCode: 3 + AndroidBundleVersionCode: 5 AndroidMinSdkVersion: 16 AndroidTargetSdkVersion: 0 AndroidPreferredInstallLocation: 1