almost fixing bombs
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22 changed files with 7727 additions and 1326 deletions
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- component: {fileID: 105666002419767893}
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- component: {fileID: 105666002419767893}
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- component: {fileID: 2976769454423190410}
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- component: {fileID: 2976769454423190410}
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m_Layer: 8
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|
m_Layer: 0
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|
m_Name: Explosion
|
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m_TagString: Untagged
|
m_TagString: Explosion
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m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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|
@ -68,7 +69,7 @@ SpriteRenderer:
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m_LightmapParameters: {fileID: 0}
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 9
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m_Sprite: {fileID: 21300004, guid: 07d05f8fcd727b641baa0ccf95c8c770, type: 3}
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m_Sprite: {fileID: 21300004, guid: 07d05f8fcd727b641baa0ccf95c8c770, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipX: 0
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@ -79,7 +80,7 @@ SpriteRenderer:
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m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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m_SpriteSortPoint: 1
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--- !u!114 &2976769454423190410
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -92,3 +93,29 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 00b7acc459217644283ce8202cadcded, type: 3}
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m_Script: {fileID: 11500000, guid: 00b7acc459217644283ce8202cadcded, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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--- !u!61 &5317321277803550577
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BoxCollider2D:
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: -0.005050569, y: -0.0050504208}
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newSize: {x: 1.28, y: 1.28}
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adaptiveTiling: 0
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File diff suppressed because it is too large
Load diff
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@ -126,7 +126,7 @@ GameObject:
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- component: {fileID: 69346944}
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- component: {fileID: 69346946}
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- component: {fileID: 69346945}
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m_Name: Tilemap
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m_TagString: Untagged
|
m_TagString: Untagged
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m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
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|
@ -141,7 +141,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 69346940}
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m_GameObject: {fileID: 69346940}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0.5, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 585332173}
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m_Father: {fileID: 585332173}
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@ -8018,7 +8018,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 266944714}
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m_GameObject: {fileID: 266944714}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: -2.7893844}
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m_LocalPosition: {x: 0.51, y: 0.06, z: -2.7893844}
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m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
|
m_Children:
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- {fileID: 97386695}
|
- {fileID: 97386695}
|
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@ -8156,7 +8156,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 519420028}
|
m_GameObject: {fileID: 519420028}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 10.241558, y: -4.0430503, z: -2.7893844}
|
m_LocalPosition: {x: 7.777341, y: -4.0430503, z: -2.7893844}
|
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m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
|
m_Children: []
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m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
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|
@ -8357,6 +8357,7 @@ MonoBehaviour:
|
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respawnPosition: {fileID: 185746015}
|
respawnPosition: {fileID: 185746015}
|
||||||
bombPrefab: {fileID: 5909392949477884267, guid: 28467e0d65b5d3844bf1862ac0c49ad9,
|
bombPrefab: {fileID: 5909392949477884267, guid: 28467e0d65b5d3844bf1862ac0c49ad9,
|
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type: 3}
|
type: 3}
|
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|
tilemap: {fileID: 69346943}
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--- !u!212 &1352658976
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--- !u!212 &1352658976
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SpriteRenderer:
|
SpriteRenderer:
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m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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@ -8413,7 +8414,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1352658974}
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m_GameObject: {fileID: 1352658974}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 7.2106156}
|
m_LocalPosition: {x: 0.51, y: 0.06, z: 7.2106156}
|
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m_LocalScale: {x: 1, y: 1, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 0}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
|
|
|
@ -2,10 +2,8 @@
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class BombController : MonoBehaviour
|
public class BombController : MonoBehaviour, IExplosable
|
||||||
{
|
{
|
||||||
|
|
||||||
public LayerMask levelMask;
|
|
||||||
public GameObject explosionPrefab;
|
public GameObject explosionPrefab;
|
||||||
|
|
||||||
BombStatsUtil bombStatsUtil = BombStatsUtil.Instance;
|
BombStatsUtil bombStatsUtil = BombStatsUtil.Instance;
|
||||||
|
@ -21,72 +19,55 @@ public class BombController : MonoBehaviour
|
||||||
{
|
{
|
||||||
Instantiate(explosionPrefab, transform.position, Quaternion.identity);
|
Instantiate(explosionPrefab, transform.position, Quaternion.identity);
|
||||||
|
|
||||||
|
GetComponent<SpriteRenderer>().enabled = false;
|
||||||
transform.Find("2DCollider").gameObject.SetActive(false);
|
transform.Find("2DCollider").gameObject.SetActive(false);
|
||||||
|
|
||||||
//StartCoroutine(CreateExplosions(Vector3.up));
|
StartCoroutine(CreateExplosions(Vector3.down));
|
||||||
//StartCoroutine(CreateExplosions(Vector3.down));
|
StartCoroutine(CreateExplosions(Vector3.left));
|
||||||
//StartCoroutine(CreateExplosions(Vector3.left));
|
StartCoroutine(CreateExplosions(Vector3.up));
|
||||||
//StartCoroutine(CreateExplosions(Vector3.right));
|
StartCoroutine(CreateExplosions(Vector3.right));
|
||||||
|
|
||||||
CreateExplosions(Vector3.up);
|
|
||||||
CreateExplosions(Vector3.down);
|
|
||||||
CreateExplosions(Vector3.left);
|
|
||||||
CreateExplosions(Vector3.right);
|
|
||||||
|
|
||||||
GetComponent<SpriteRenderer>().enabled = false;
|
|
||||||
exploded = true;
|
exploded = true;
|
||||||
|
Destroy(gameObject, 0.3f);
|
||||||
|
//GameObject bombObject = Instantiate(explosionPrefab, transform.position, Quaternion.identity);
|
||||||
|
//bombObject.GetComponent<Explosion>().Explode(transform.position);
|
||||||
|
|
||||||
//Destroy(gameObject, 0.3f);
|
|
||||||
Destroy(gameObject);
|
Destroy(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
//private IEnumerator CreateExplosions(Vector3 direction)
|
private IEnumerator CreateExplosions(Vector3 direction)
|
||||||
//{
|
|
||||||
// for (int i = 1; i < bombStatsUtil.Power; i++)
|
|
||||||
// {
|
|
||||||
// RaycastHit2D hit = Physics2D.Raycast(transform.position + new Vector3(0, .5f, 0), direction, i, levelMask);
|
|
||||||
|
|
||||||
// if (!hit.collider)
|
|
||||||
// {
|
|
||||||
// Instantiate(explosionPrefab, transform.position + (i * direction), explosionPrefab.transform.rotation);
|
|
||||||
// }
|
|
||||||
// else
|
|
||||||
// {
|
|
||||||
// break;
|
|
||||||
// }
|
|
||||||
|
|
||||||
// }
|
|
||||||
|
|
||||||
// yield return new WaitForSeconds(0.05f);
|
|
||||||
|
|
||||||
//}
|
|
||||||
|
|
||||||
private void CreateExplosions(Vector3 direction)
|
|
||||||
{
|
{
|
||||||
for (int i = 1; i < bombStatsUtil.Power; i++)
|
for (int i = 1; i < bombStatsUtil.Power; i++)
|
||||||
{
|
{
|
||||||
RaycastHit2D hit = Physics2D.Raycast(transform.position + new Vector3(0, .5f, 0), direction, i, levelMask);
|
RaycastHit2D hit = Physics2D.Raycast(new Vector2(transform.position.x, transform.position.y), direction, i, 1 << 8);
|
||||||
|
|
||||||
if (!hit.collider)
|
if (!hit.collider)
|
||||||
{
|
{
|
||||||
Instantiate(explosionPrefab, transform.position + (i * direction), explosionPrefab.transform.rotation);
|
Instantiate(explosionPrefab, transform.position + (i * direction), explosionPrefab.transform.rotation);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
Debug.Log("Collided with something");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
yield return new WaitForSeconds(0.05f);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnTriggerEnter2D(Collider2D other)
|
public void OnTriggerEnter2D(Collider2D other)
|
||||||
{
|
{
|
||||||
if (!exploded && other.CompareTag("Explosion"))
|
if (!exploded && other.CompareTag("Explosion"))
|
||||||
|
{
|
||||||
|
onExplosion();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void onExplosion()
|
||||||
{
|
{
|
||||||
//In caz ca o bomba loveste bomba, dam cancel la explozie sa nu explodeze twice si o explodam automagic
|
//In caz ca o bomba loveste bomba, dam cancel la explozie sa nu explodeze twice si o explodam automagic
|
||||||
CancelInvoke("Explode");
|
CancelInvoke("Explode");
|
||||||
Explode();
|
Explode();
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -4,10 +4,10 @@ using UnityEngine;
|
||||||
|
|
||||||
public class Explosion : MonoBehaviour
|
public class Explosion : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
BombStatsUtil bombUtil = BombStatsUtil.Instance;
|
||||||
|
|
||||||
public void Start()
|
public void Start()
|
||||||
{
|
{
|
||||||
Destroy(gameObject, 1);
|
Destroy(gameObject, bombUtil.ExplosionDuration);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
8
Assets/Scripts/src/Base/IExplosable.cs
Normal file
8
Assets/Scripts/src/Base/IExplosable.cs
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public interface IExplosable
|
||||||
|
{
|
||||||
|
void onExplosion();
|
||||||
|
}
|
11
Assets/Scripts/src/Base/IExplosable.cs.meta
Normal file
11
Assets/Scripts/src/Base/IExplosable.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1732dec3e9b48e545bba3c9910f6a1a0
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -3,7 +3,7 @@ using UnityEngine;
|
||||||
|
|
||||||
namespace src.Base
|
namespace src.Base
|
||||||
{
|
{
|
||||||
public abstract class PlayerBase : GameplayComponent
|
public abstract class PlayerBase : GameplayComponent, IExplosable
|
||||||
{
|
{
|
||||||
public float movementSpeed = 4f;
|
public float movementSpeed = 4f;
|
||||||
|
|
||||||
|
@ -14,5 +14,18 @@ namespace src.Base
|
||||||
{
|
{
|
||||||
Rigidbody2d = GetComponent<Rigidbody2D>();
|
Rigidbody2d = GetComponent<Rigidbody2D>();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OnTriggerEnter2D(Collider2D other)
|
||||||
|
{
|
||||||
|
if (other.CompareTag("Explosion"))
|
||||||
|
{
|
||||||
|
onExplosion();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void onExplosion()
|
||||||
|
{
|
||||||
|
Debug.Log("Player hit by explosion");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,8 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: 55804228f3fc40ad8c5e0992ea925b1c
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
|
@ -1,6 +1,7 @@
|
||||||
using System;
|
using System;
|
||||||
using src.Base;
|
using src.Base;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.Tilemaps;
|
||||||
|
|
||||||
namespace src.Player
|
namespace src.Player
|
||||||
{
|
{
|
||||||
|
@ -8,9 +9,10 @@ namespace src.Player
|
||||||
{
|
{
|
||||||
public Transform respawnPosition;
|
public Transform respawnPosition;
|
||||||
|
|
||||||
|
|
||||||
public GameObject bombPrefab;
|
public GameObject bombPrefab;
|
||||||
|
|
||||||
|
public Tilemap tilemap;
|
||||||
|
|
||||||
protected new void Start()
|
protected new void Start()
|
||||||
{
|
{
|
||||||
base.Start();
|
base.Start();
|
||||||
|
@ -57,9 +59,10 @@ namespace src.Player
|
||||||
|
|
||||||
private void PlaceBomb()
|
private void PlaceBomb()
|
||||||
{
|
{
|
||||||
Instantiate(bombPrefab, new Vector3(Mathf.RoundToInt(transform.position.x),
|
Vector3Int cell = tilemap.WorldToCell(transform.position);
|
||||||
bombPrefab.transform.position.y, 0f),
|
Vector3 cellCenterPos = tilemap.GetCellCenterWorld(cell);
|
||||||
bombPrefab.transform.rotation);
|
|
||||||
|
Instantiate(bombPrefab, cellCenterPos, Quaternion.identity);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HandleBomb()
|
private void HandleBomb()
|
||||||
|
@ -80,5 +83,14 @@ namespace src.Player
|
||||||
{
|
{
|
||||||
transform.position = respawnPosition.position;
|
transform.position = respawnPosition.position;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OnTriggerExit2D(Collider2D other)
|
||||||
|
{
|
||||||
|
if (other.CompareTag("Bomb"))
|
||||||
|
{
|
||||||
|
|
||||||
|
other.isTrigger = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -11,11 +11,7 @@ public sealed class BombStatsUtil
|
||||||
|
|
||||||
public float Timer { get; } = 3.0f;
|
public float Timer { get; } = 3.0f;
|
||||||
|
|
||||||
// Explicit static constructor to tell C# compiler
|
public float ExplosionDuration { get; } = 0.55f;
|
||||||
// not to mark type as beforefieldinit
|
|
||||||
static BombStatsUtil()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
private BombStatsUtil()
|
private BombStatsUtil()
|
||||||
{
|
{
|
||||||
|
|
|
@ -39,11 +39,11 @@ Physics2DSettings:
|
||||||
m_IslandSolverBodiesPerJob: 50
|
m_IslandSolverBodiesPerJob: 50
|
||||||
m_IslandSolverContactsPerJob: 50
|
m_IslandSolverContactsPerJob: 50
|
||||||
m_AutoSimulation: 1
|
m_AutoSimulation: 1
|
||||||
m_QueriesHitTriggers: 1
|
m_QueriesHitTriggers: 0
|
||||||
m_QueriesStartInColliders: 0
|
m_QueriesStartInColliders: 0
|
||||||
m_CallbacksOnDisable: 1
|
m_CallbacksOnDisable: 1
|
||||||
m_ReuseCollisionCallbacks: 1
|
m_ReuseCollisionCallbacks: 0
|
||||||
m_AutoSyncTransforms: 0
|
m_AutoSyncTransforms: 1
|
||||||
m_AlwaysShowColliders: 0
|
m_AlwaysShowColliders: 0
|
||||||
m_ShowColliderSleep: 1
|
m_ShowColliderSleep: 1
|
||||||
m_ShowColliderContacts: 0
|
m_ShowColliderContacts: 0
|
||||||
|
@ -53,4 +53,4 @@ Physics2DSettings:
|
||||||
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
|
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
|
||||||
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
|
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
|
||||||
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
|
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
|
||||||
m_LayerCollisionMatrix: fffbfffffffbfffffbfbfffffffffffffffbfffffffbffffffffffffffffffffffffffffffffffffc8fbffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
m_LayerCollisionMatrix: fffbfffffffbfffffffbfffffffffffffffbfffffffbfffffffffffffffffffffffbffffffffffffc8faffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||||
|
|
|
@ -29,9 +29,16 @@ QualitySettings:
|
||||||
vSyncCount: 0
|
vSyncCount: 0
|
||||||
lodBias: 0.3
|
lodBias: 0.3
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
particleRaycastBudget: 4
|
particleRaycastBudget: 4
|
||||||
asyncUploadTimeSlice: 2
|
asyncUploadTimeSlice: 2
|
||||||
asyncUploadBufferSize: 16
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
|
||||||
excludedTargetPlatforms: []
|
excludedTargetPlatforms: []
|
||||||
- serializedVersion: 2
|
- serializedVersion: 2
|
||||||
|
@ -57,9 +64,16 @@ QualitySettings:
|
||||||
vSyncCount: 0
|
vSyncCount: 0
|
||||||
lodBias: 0.4
|
lodBias: 0.4
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
particleRaycastBudget: 16
|
particleRaycastBudget: 16
|
||||||
asyncUploadTimeSlice: 2
|
asyncUploadTimeSlice: 2
|
||||||
asyncUploadBufferSize: 16
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
|
||||||
excludedTargetPlatforms: []
|
excludedTargetPlatforms: []
|
||||||
- serializedVersion: 2
|
- serializedVersion: 2
|
||||||
|
@ -85,9 +99,16 @@ QualitySettings:
|
||||||
vSyncCount: 1
|
vSyncCount: 1
|
||||||
lodBias: 0.7
|
lodBias: 0.7
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
particleRaycastBudget: 64
|
particleRaycastBudget: 64
|
||||||
asyncUploadTimeSlice: 2
|
asyncUploadTimeSlice: 2
|
||||||
asyncUploadBufferSize: 16
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
|
||||||
excludedTargetPlatforms: []
|
excludedTargetPlatforms: []
|
||||||
- serializedVersion: 2
|
- serializedVersion: 2
|
||||||
|
@ -113,9 +134,16 @@ QualitySettings:
|
||||||
vSyncCount: 1
|
vSyncCount: 1
|
||||||
lodBias: 1
|
lodBias: 1
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
particleRaycastBudget: 256
|
particleRaycastBudget: 256
|
||||||
asyncUploadTimeSlice: 2
|
asyncUploadTimeSlice: 2
|
||||||
asyncUploadBufferSize: 16
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
|
||||||
excludedTargetPlatforms: []
|
excludedTargetPlatforms: []
|
||||||
- serializedVersion: 2
|
- serializedVersion: 2
|
||||||
|
@ -141,9 +169,16 @@ QualitySettings:
|
||||||
vSyncCount: 1
|
vSyncCount: 1
|
||||||
lodBias: 1.5
|
lodBias: 1.5
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
particleRaycastBudget: 1024
|
particleRaycastBudget: 1024
|
||||||
asyncUploadTimeSlice: 2
|
asyncUploadTimeSlice: 2
|
||||||
asyncUploadBufferSize: 16
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
|
||||||
excludedTargetPlatforms: []
|
excludedTargetPlatforms: []
|
||||||
- serializedVersion: 2
|
- serializedVersion: 2
|
||||||
|
@ -169,23 +204,16 @@ QualitySettings:
|
||||||
vSyncCount: 1
|
vSyncCount: 1
|
||||||
lodBias: 2
|
lodBias: 2
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
particleRaycastBudget: 4096
|
particleRaycastBudget: 4096
|
||||||
asyncUploadTimeSlice: 2
|
asyncUploadTimeSlice: 2
|
||||||
asyncUploadBufferSize: 16
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
|
||||||
excludedTargetPlatforms: []
|
excludedTargetPlatforms: []
|
||||||
m_PerPlatformDefaultQuality:
|
m_PerPlatformDefaultQuality: {}
|
||||||
Android: 2
|
|
||||||
Nintendo 3DS: 5
|
|
||||||
Nintendo Switch: 5
|
|
||||||
PS4: 5
|
|
||||||
PSM: 5
|
|
||||||
PSP2: 2
|
|
||||||
Standalone: 5
|
|
||||||
Tizen: 2
|
|
||||||
WebGL: 3
|
|
||||||
WiiU: 5
|
|
||||||
Windows Store Apps: 5
|
|
||||||
XboxOne: 5
|
|
||||||
iPhone: 2
|
|
||||||
tvOS: 2
|
|
||||||
|
|
|
@ -5,6 +5,7 @@ TagManager:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
tags:
|
tags:
|
||||||
- Explosion
|
- Explosion
|
||||||
|
- Bomb
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
UnityConnectSettings:
|
UnityConnectSettings:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 1
|
serializedVersion: 1
|
||||||
m_Enabled: 0
|
m_Enabled: 1
|
||||||
m_TestMode: 0
|
m_TestMode: 0
|
||||||
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||||
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||||
|
|
Loading…
Reference in a new issue