Fix startzone tile generation
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37ed3df4e6
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1 changed files with 3 additions and 3 deletions
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@ -56,19 +56,19 @@ namespace src.Managers
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{
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{
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/* We want the following positions to be a safe zone. */
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/* We want the following positions to be a safe zone. */
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/* Don't place anything on starting position */
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/* Don't place anything on starting position */
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if (Math.Abs(x) < 0.001 && Math.Abs(y) < 0.001)
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if (Mathf.FloorToInt(x) == 0 && Mathf.FloorToInt(y) == 0)
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{
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{
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continue;
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continue;
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}
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}
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/* Don't place anything on X=1 and Y=0 */
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/* Don't place anything on X=1 and Y=0 */
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if (Math.Abs(x - 1) < 0.001 && Math.Abs(y) < 0.001)
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if (Mathf.FloorToInt(x) == 1 && Mathf.FloorToInt(y) == 0)
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{
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{
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continue;
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continue;
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}
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}
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/* Don't place anything on X=0 and Y=1 */
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/* Don't place anything on X=0 and Y=1 */
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if (Math.Abs(x) < 0.001 && Math.Abs(y - 1) < 0.001)
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if (Mathf.FloorToInt(x) == 0 && Mathf.FloorToInt(y) == 1)
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{
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{
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continue;
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continue;
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}
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}
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