Move HandleMovement in FixedUpdate
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1 changed files with 5 additions and 1 deletions
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@ -19,9 +19,13 @@ namespace src.Player
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Respawn();
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Respawn();
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}
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}
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private void Update()
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private void FixedUpdate()
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{
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{
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HandleMovement();
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HandleMovement();
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}
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private void Update()
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{
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HandleBomb();
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HandleBomb();
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}
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}
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