Set Player OrderLayer to 10

This commit is contained in:
Denis-Cosmin Nutiu 2019-06-22 09:53:56 +03:00
parent 38242bcb71
commit 107ef8ef12
2 changed files with 5 additions and 1 deletions

View file

@ -68,7 +68,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 11 m_SortingOrder: 10
m_Sprite: {fileID: 21300064, guid: 9f5aa0a5274004a2d9ed6d24d3790c5f, type: 3} m_Sprite: {fileID: 21300064, guid: 9f5aa0a5274004a2d9ed6d24d3790c5f, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0 m_FlipX: 0

View file

@ -701,6 +701,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z propertyPath: m_LocalEulerAnglesHint.z
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 1778702657, guid: d3055091a17dc4aa1accf2e33ccef144, type: 3}
propertyPath: m_SortingOrder
value: 10
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: d3055091a17dc4aa1accf2e33ccef144, type: 3} m_SourcePrefab: {fileID: 100100000, guid: d3055091a17dc4aa1accf2e33ccef144, type: 3}
--- !u!1001 &7054975846332595845 --- !u!1001 &7054975846332595845