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21 changed files with 754 additions and 109 deletions
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|
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m_GameObject: {fileID: 519420028}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 14.768887, y: -4.0430503, z: -10}
|
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m_LocalPosition: {x: 7.7731028, y: -4.0430503, z: -10}
|
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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|
|
|
@ -22,14 +22,15 @@ namespace src.Ammo
|
|||
{
|
||||
Instantiate(explosionPrefab, transform.position, Quaternion.identity);
|
||||
|
||||
GetComponent<SpriteRenderer>().enabled = false;
|
||||
transform.Find("2DCollider").gameObject.SetActive(false);
|
||||
GetComponentInChildren<SpriteRenderer>().enabled = false;
|
||||
|
||||
StartCoroutine(CreateExplosions(Vector3.down));
|
||||
StartCoroutine(CreateExplosions(Vector3.left));
|
||||
StartCoroutine(CreateExplosions(Vector3.up));
|
||||
StartCoroutine(CreateExplosions(Vector3.right));
|
||||
|
||||
transform.Find("2DCollider").gameObject.SetActive(false);
|
||||
|
||||
_exploded = true;
|
||||
Destroy(gameObject, 0.55f);
|
||||
}
|
||||
|
@ -39,9 +40,8 @@ namespace src.Ammo
|
|||
var currentPosition = transform.position;
|
||||
for (var i = 1; i < _bombsUtil.Power; i++)
|
||||
{
|
||||
var distance = i == _bombsUtil.Power ? i : i - 0.5f;
|
||||
var hit = Physics2D.Raycast(new Vector2(currentPosition.x + 0.5f,
|
||||
currentPosition.y + 0.5f), direction, distance, 1 << 8);
|
||||
currentPosition.y + 0.5f), direction, i, 1 << 8);
|
||||
|
||||
if (!hit.collider)
|
||||
{
|
||||
|
@ -50,9 +50,9 @@ namespace src.Ammo
|
|||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("Hit something");
|
||||
var key = hit.collider.GetComponent<IExplosable>();
|
||||
key?.onExplosion();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -14,10 +14,13 @@ namespace src.Wall
|
|||
private UpgradeManager _upgradeManager;
|
||||
public GameObject explosionPrefab;
|
||||
public GameObject exitDoorPrefab;
|
||||
private Animator _animator;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_upgradeManager = GameManager.Instance.GetUpgradeManager();
|
||||
_animator = GetComponentInChildren<Animator>();
|
||||
// _animator.speed = 0;
|
||||
}
|
||||
|
||||
public void SpawnsExit()
|
||||
|
@ -49,13 +52,19 @@ namespace src.Wall
|
|||
var upgrade = _upgradeManager.GetUpgradePrefab();
|
||||
Instantiate(upgrade, currentPosition, Quaternion.identity);
|
||||
}
|
||||
SwapToPulverise();
|
||||
}
|
||||
|
||||
private void SwapToPulverise()
|
||||
{
|
||||
// _animator.speed = 10;
|
||||
}
|
||||
|
||||
public void onExplosion()
|
||||
{
|
||||
DebugHelper.LogInfo($"Destructible wall hit by explosion {transform.position}");
|
||||
BeforeDestroy();
|
||||
Destroy(gameObject);
|
||||
Destroy(gameObject, .55f);
|
||||
}
|
||||
}
|
||||
}
|
BIN
Assets/Sprites/Ammo/bman_spritesheet_bomb_v01-03.png
Normal file
BIN
Assets/Sprites/Ammo/bman_spritesheet_bomb_v01-03.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 23 KiB |
88
Assets/Sprites/Ammo/bman_spritesheet_bomb_v01-03.png.meta
Normal file
88
Assets/Sprites/Ammo/bman_spritesheet_bomb_v01-03.png.meta
Normal file
|
@ -0,0 +1,88 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4c4ca1cd54e20a048ac5674d71a90858
|
||||
TextureImporter:
|
||||
fileIDToRecycleName: {}
|
||||
externalObjects: {}
|
||||
serializedVersion: 9
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: -1
|
||||
aniso: -1
|
||||
mipBias: -100
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 2
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: f834b41e5db02f440ba85b29a7440b42
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -53,4 +53,4 @@ Physics2DSettings:
|
|||
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
|
||||
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
|
||||
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
|
||||
m_LayerCollisionMatrix: fffbffffff3bffffff3bffffffffffffff3bfffffffbfffffffffffffffffffffffbffffffffffffc83affffffffffffffffffffffffffffe93bffffe9bbffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
m_LayerCollisionMatrix: fffbffffff3bffffff3bffffffffffffff3bfffffffbfffffffffffffffffffffffbffffffffffffc80affffffffffffff7bfffffffbffffe93bffffe9abffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
|
|
Loading…
Reference in a new issue