Remove UWP/WinApplication

This commit is contained in:
Denis-Cosmin Nutiu 2022-02-09 21:24:07 +02:00
parent ac37350940
commit 0ed893229c
16 changed files with 0 additions and 287 deletions

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@ -9,8 +9,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ConsoleInterface", "Console
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ImageCore.Tests", "ImageCore.Tests\ImageCore.Tests.csproj", "{8EB81515-E62C-4408-84E0-6C27E0293902}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ImageCore.Tests", "ImageCore.Tests\ImageCore.Tests.csproj", "{8EB81515-E62C-4408-84E0-6C27E0293902}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowsApplication", "WindowsApplication\WindowsApplication.csproj", "{122A284C-5944-4AAF-B2CC-56180C882483}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -85,36 +83,6 @@ Global
{8EB81515-E62C-4408-84E0-6C27E0293902}.Release|x64.Build.0 = Release|Any CPU {8EB81515-E62C-4408-84E0-6C27E0293902}.Release|x64.Build.0 = Release|Any CPU
{8EB81515-E62C-4408-84E0-6C27E0293902}.Release|x86.ActiveCfg = Release|Any CPU {8EB81515-E62C-4408-84E0-6C27E0293902}.Release|x86.ActiveCfg = Release|Any CPU
{8EB81515-E62C-4408-84E0-6C27E0293902}.Release|x86.Build.0 = Release|Any CPU {8EB81515-E62C-4408-84E0-6C27E0293902}.Release|x86.Build.0 = Release|Any CPU
{122A284C-5944-4AAF-B2CC-56180C882483}.Debug|Any CPU.ActiveCfg = Debug|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Debug|Any CPU.Build.0 = Debug|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Debug|Any CPU.Deploy.0 = Debug|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Debug|ARM.ActiveCfg = Debug|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Debug|ARM.Build.0 = Debug|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Debug|ARM.Deploy.0 = Debug|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Debug|ARM64.ActiveCfg = Debug|arm64
{122A284C-5944-4AAF-B2CC-56180C882483}.Debug|ARM64.Build.0 = Debug|arm64
{122A284C-5944-4AAF-B2CC-56180C882483}.Debug|ARM64.Deploy.0 = Debug|arm64
{122A284C-5944-4AAF-B2CC-56180C882483}.Debug|x64.ActiveCfg = Debug|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Debug|x64.Build.0 = Debug|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Debug|x64.Deploy.0 = Debug|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Debug|x86.ActiveCfg = Debug|x86
{122A284C-5944-4AAF-B2CC-56180C882483}.Debug|x86.Build.0 = Debug|x86
{122A284C-5944-4AAF-B2CC-56180C882483}.Debug|x86.Deploy.0 = Debug|x86
{122A284C-5944-4AAF-B2CC-56180C882483}.Release|Any CPU.ActiveCfg = Release|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Release|Any CPU.Build.0 = Release|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Release|Any CPU.Deploy.0 = Release|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Release|ARM.ActiveCfg = Release|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Release|ARM.Build.0 = Release|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Release|ARM.Deploy.0 = Release|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Release|ARM64.ActiveCfg = Release|arm64
{122A284C-5944-4AAF-B2CC-56180C882483}.Release|ARM64.Build.0 = Release|arm64
{122A284C-5944-4AAF-B2CC-56180C882483}.Release|ARM64.Deploy.0 = Release|arm64
{122A284C-5944-4AAF-B2CC-56180C882483}.Release|x64.ActiveCfg = Release|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Release|x64.Build.0 = Release|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Release|x64.Deploy.0 = Release|x64
{122A284C-5944-4AAF-B2CC-56180C882483}.Release|x86.ActiveCfg = Release|x86
{122A284C-5944-4AAF-B2CC-56180C882483}.Release|x86.Build.0 = Release|x86
{122A284C-5944-4AAF-B2CC-56180C882483}.Release|x86.Deploy.0 = Release|x86
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

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@ -1,15 +0,0 @@
<Application
x:Class="WindowsApplication.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:WindowsApplication">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
<!-- Other merged dictionaries here -->
</ResourceDictionary.MergedDictionaries>
<!-- Other app resources here -->
</ResourceDictionary>
</Application.Resources>
</Application>

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@ -1,51 +0,0 @@
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
using Microsoft.UI.Xaml.Shapes;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.ApplicationModel;
using Windows.ApplicationModel.Activation;
using Windows.Foundation;
using Windows.Foundation.Collections;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace WindowsApplication
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public partial class App : Application
{
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
}
/// <summary>
/// Invoked when the application is launched normally by the end user. Other entry points
/// will be used such as when the application is launched to open a specific file.
/// </summary>
/// <param name="args">Details about the launch request and process.</param>
protected override void OnLaunched(Microsoft.UI.Xaml.LaunchActivatedEventArgs args)
{
m_window = new MainWindow();
m_window.Activate();
}
private Window m_window;
}
}

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@ -1,18 +0,0 @@
<Window
x:Class="WindowsApplication.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:WindowsApplication"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">
<StackPanel x:Name="MainStackPanel">
<Button x:Name="PickFilesButton" Click="PickFilesButton_Click">Pick Files</Button>
<TextBlock x:Name="NumberOfFiles" />
<!-- Files Viewer -->
<ListView x:Name="FilesListView"/>
</StackPanel>
</Window>

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@ -1,61 +0,0 @@
using Microsoft.UI.Xaml;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace WindowsApplication
{
/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainWindow : Window
{
public MainWindow()
{
this.InitializeComponent();
UpdateNumberOfFilesText(0);
}
private async void PickFilesButton_Click(object sender, RoutedEventArgs e)
{
var folderPicker = new Windows.Storage.Pickers.FolderPicker();
// Get the current window's HWND by passing in the Window object
var hwnd = WinRT.Interop.WindowNative.GetWindowHandle(this);
// Associate the HWND with the file picker
WinRT.Interop.InitializeWithWindow.Initialize(folderPicker, hwnd);
folderPicker.SuggestedStartLocation = Windows.Storage.Pickers.PickerLocationId.Desktop;
folderPicker.FileTypeFilter.Add("*");
Windows.Storage.StorageFolder folder = await folderPicker.PickSingleFolderAsync();
if (folder != null)
{
// Application now has read/write access to all contents in the picked folder
// (including other sub-folder contents)
Windows.Storage.AccessCache.StorageApplicationPermissions.FutureAccessList.AddOrReplace("PickedFolderToken", folder);
List<string> fileNames = new List<string>();
var folderItems = await folder.GetItemsAsync();
foreach (var item in folderItems)
{
if (item.Attributes == Windows.Storage.FileAttributes.Archive || item.Attributes == Windows.Storage.FileAttributes.Normal)
{
fileNames.Add(item.Name);
}
}
FilesListView.ItemsSource = fileNames;
UpdateNumberOfFilesText(fileNames.Count);
}
}
private void UpdateNumberOfFilesText(int nrOfFiles)
{
NumberOfFiles.Text = $"Total files {nrOfFiles}.";
}
}
}

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@ -1,48 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
IgnorableNamespaces="uap rescap">
<Identity
Name="89402d70-c7a0-48b0-8828-1943ec43355e"
Publisher="CN=nutiu"
Version="1.0.0.0" />
<Properties>
<DisplayName>WindowsApplication</DisplayName>
<PublisherDisplayName>nutiu</PublisherDisplayName>
<Logo>Assets\StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="$targetentrypoint$">
<uap:VisualElements
DisplayName="WindowsApplication"
Description="WindowsApplication"
BackgroundColor="transparent"
Square150x150Logo="Assets\Square150x150Logo.png"
Square44x44Logo="Assets\Square44x44Logo.png">
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png" />
<uap:SplashScreen Image="Assets\SplashScreen.png" />
</uap:VisualElements>
</Application>
</Applications>
<Capabilities>
<rescap:Capability Name="runFullTrust" />
</Capabilities>
</Package>

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@ -1,10 +0,0 @@
{
"profiles": {
"WindowsApplication (Package)": {
"commandName": "MsixPackage"
},
"WindowsApplication (Unpackaged)": {
"commandName": "Project"
}
}
}

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@ -1,37 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows10.0.19041.0</TargetFramework>
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
<RootNamespace>WindowsApplication</RootNamespace>
<ApplicationManifest>app.manifest</ApplicationManifest>
<Platforms>x86;x64;arm64</Platforms>
<RuntimeIdentifiers>win10-x86;win10-x64;win10-arm64</RuntimeIdentifiers>
<PublishProfile>win10-$(Platform).pubxml</PublishProfile>
<UseWinUI>true</UseWinUI>
<EnablePreviewMsixTooling>true</EnablePreviewMsixTooling>
</PropertyGroup>
<ItemGroup>
<Content Include="Assets\SplashScreen.scale-200.png" />
<Content Include="Assets\LockScreenLogo.scale-200.png" />
<Content Include="Assets\Square150x150Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
<Content Include="Assets\StoreLogo.png" />
<Content Include="Assets\Wide310x150Logo.scale-200.png" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.0.0" />
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.22000.194" />
<Manifest Include="$(ApplicationManifest)" />
</ItemGroup>
<!-- Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging
Tools extension to be activated for this project even if the Windows App SDK Nuget
package has not yet been restored -->
<ItemGroup Condition="'$(DisableMsixProjectCapabilityAddedByProject)'!='true' and '$(EnablePreviewMsixTooling)'=='true'">
<ProjectCapability Include="Msix"/>
</ItemGroup>
</Project>

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="WindowsApplication.app"/>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<!-- The combination of below two tags have the following effect:
1) Per-Monitor for >= Windows 10 Anniversary Update
2) System < Windows 10 Anniversary Update
-->
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/PM</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2, PerMonitor</dpiAwareness>
</windowsSettings>
</application>
</assembly>